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NWN2 IDEAS

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Name  NWN1 Familiar System
Author  Ravenholme CP42
Submitted / Updated  01-19-2008 / 01-25-2008
Category  Other
Short Description  Wizard's Familiars are now cats?!
Type  Additions
NWN2Game  All
Description
I remember playing NWN back in the day and thoroughly enjoying my Wizard character with his Panther Familiar, and the small dialogue you could have with your familiar.

I was more than a little disappointed when I started playing NWN2 and discovered that the familiar system of the first game had been scrapped and replaced with a house cat. And not just that, but you could even talk to/play with your familiar for that pointless-but-fun RP interaction.

What I'd like to see, if possible (And I'm no modder/scripter, unfortunately) is a return to the Neverwinter Nights form of Familiars, so that my Wizard characters actually have another form of protection in singleplayer modules where there are no companions other than his magic, as if any powerful melee character gets close, that can often end their lives. With the old familiars back, Wizards would be saved by their loyal critters once again, which they could then have a RP interaction with by way of thanks.

I know the Cat, Beetle and the other thing give you bonuses to HP, Reflex Saves and Fortitude saves, but beyond that they are utterly useless. These bonuses could be maintained, but have the familiars reworked to be more useful in combat, or lock picking and trap spotting, etc. Give different familiars different uses and allow all races to choose, rather than force Elves to have cats, etc.

This was a rant-like idea, and I'm sorry for that. Please forgive me. :)

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Comments (4):

Posted by Ravenholme CP42 at 2008-01-27 13:56:03    
Thanks MokahTGS, it will serve until somebody (hopefully Ladydesire, I have a lot of respect for the FRW members) puts together a hak better reflecting the NWN1 system

Posted by MokahTGS at 2008-01-27 11:57:59    
Do a search for "Combat Familiars" and you'll find a hak for making them combat worthy. Still no dialogue but it's a start.
_________________________
Mokah - The Grumpy Strumpet
|| Dear Strumpet Letters || Jabberwocky Development Blog || Vertex I - The State of the Union ||

Posted by Ravenholme CP42 at 2008-01-26 22:51:12    
That would be wonderful, Ladydesire. Any improvements for Wizards/Sorcerers are more than welcome.

Posted by ladydesire at 2008-01-26 14:27:10    
Hmm... I could see what I can do with Familiars; I was thinking of creating some of the 3.5E Feats for Wizards/Sorcerers that give them the usefulness that existed in NWN1 anyway.

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