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NWN2 IDEAS

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Name  The Witcher content for NWN2?
Author  SunWatcher
Submitted / Updated  06-08-2008 / 06-08-2008
Category  Other
Type  Additions
NWN2Game  All
Description
I must say The Witcher is a great game featuring stunning graphics.

After downloading - and liking - content converted from Oblivion to the NWN2 format, I was wondering:

After extracting the BIFs of The Witcher, I noticed that the game engine uses MDB files as well.

But they are a lot different as MDB Cloner and Blender crash after importing it.

So my question is:

Is it possible to convert/edit/manipulate The Witcher 3d models to work with NWN2 to create heads/hair/armor/placables/ect.?

It would be really really great to be able to play Geralt of Rivia or Triss Merigold in NWN2!

I know, my idea is one of many others -- so don't anybody feel pushed.

But if anybody feels like doing this, the results would be great!

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SCREENS

Geralt of Rivia -- An example of the armors available in the game.


Triss Merigold -- the sorceress with nice hair (for example).


Eskel -- It would be cool to have his scarred head available!


Vesemir -- An old man's face!





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Comments (8):

Posted by dob85y at 2009-01-26 09:53:05    
Id really like to see the inventory system added to NWN2, with the weapon hardpoints. Its remarkably unrealistic to be marching out of the hills with 3 or 4 greatswords, a tower shield or 2, a crossbow, longbow and an extra suit of armour, as loot.

Posted by Qkrch at 2008-10-18 10:36:19    
the everfire forge sword pack 1 has the geralt's swords
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Posted by Burton Finch [Ownage Inc.] at 2008-07-27 19:34:48    
I managed to download a HakPak that contains multiple items that were converted from other games. Among these items are models for Geralt's Greatsword and Silver Sword, however, due to legal issues the HakPak was removed and I myself am unable to post it. It's a shame because there was a wristblade in there as well that would've done very nicely for my mod. I feel your pain. =]

Posted by Balgin Stondraeg at 2008-06-15 11:39:12    
Note to Sunwatcher: the "Oblivion" models are all converted from the Oblivion custom community's stuff (and changed a bit to fit in with the NWN2 models). None of them are Bethesda stock models from Oblivion (I should imagine that would create legal issues).

Posted by SunWatcher at 2008-06-09 09:31:02    
I think that you could use just about any model of any game in NWN2. You just gotta know how to convert and extract it from the game's archives.

The content from Oblivion offered in this board has been converted to the NWN2 format... If I am correct. My point is that Oblivion was made by Bethesda Softworks and their stuff seems to work with NWN2 perfectly.

Thanks for the comments, folks ;)
_________________________
Trust is for the foolish... And the dead.

Posted by Caos81 at 2008-06-09 04:32:40    
Moreover I'd really love to know why do contents from NwN are good to be taken/imported to NwN2 and viceversa while no content can be taken from other games (even Atari's publishing ones).

Do anyone recall that NwN1 and NwN2 are not made by the same software house? Where's the consistency in this way of thinking?


_________________________
DM Client Extension for NwN2- Inventory & Variables Manager
xSoH - eXtended Sleight of Hand System
DragonLance Italia NwN2 Italian Shard
NwN2xLauncher

Posted by SunWatcher at 2008-06-08 19:39:13    
Well... it doesn't have to be stuff sraight from the game. But we could use the models available as an... uh... inspiration?
_________________________
Trust is for the foolish... And the dead.

Posted by MokahTGS at 2008-06-08 18:46:53    
That would be the quickest way to get people in the community to start crying "THIEF!!" "YOUR STEALING FOOD FROM THE DEVELOPERS CHILDREN!!!"

Sad but true.
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7 - Very Good, Deserves a Look
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3 - Poor Execution, Potential Unrealized
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1 - Not Recommended to Anyone

 
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