I am currently building a NWN2:SoZ persistant world and i'll be honest im useless when it comes to programming and some scripting, and i personally would like a UI system that allows players to marry another player and have children.
The UI would grant the player to get engaged then go to an NPC (A Priest) and then get married and on the UI it would show the players spouse and any children in the family, the children would have to be put in by the parent players, but thats what i roughly would like to see, if anyone can help me or has any suggestions or opinions please slap them down as i devulge in constructive criticism
EDIT:
Also if a database is needed i would prefer is the campaign database was used if this isnt possible i don't mind using mysql but campaign is preferred
I totally agree it would make Roleplay alot more interesting and allow alot more indepth stories. I just hope this helps someone get the motivation to do it.
That's something that I always thought should have been included in the game at some time, either by a patch or in one of the expansions... no such luck... either it is not feasible with this engine or nobody tried it yet.
It is a pity, it would allow for many interesting developments... hopefully someone will be able to create a system either for NWN2 or for the original game.
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