Scaling to entire area one of the Placeable walkmesh helpers (http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=27) My monk may run in the air...
I don't know how to make animations, can somebody make a flying animation like this Link (nwn1)?
With this we can make a flying areas, and Overland flying areas.
I think, the better, is make a creature with a copy of the player models but with a new skel file, and we can change the flying mode to normal mode with a SetCreatureAppearenceType() call.
Thanks to Zarathustra217 for his walk helper
And Thanks to StoneMonkey for his flying animations
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