To say Archery is gimped in Neverwinter nights 2 is an understatement.
Basically being an archer means mostly being a ranger and go arcane archer but how about more variety?
The Siege Archer is basically full on archery without any magical aid.
I intend it to be mainly a PRC but a base class may work as well.
The Siege archer's skills revolve around slowing/stopping ppl from getting close to him, and in the event that they do, not allowing them any AOO.
He'll have feats like slow arrows, knockdown arrows, and scatter shots and the like. To help damage output, something like insightfull strike but for bows instead (Maybe even an epic feat that allows insightful strike against constructs and undead!).
I tried my hand at coding the class but met with failure when making custom effects (scatter shot feat is hard to make!).
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone