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NWN2 MODELS

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Name  Trident #2
Author  VPJ
Submitted / Updated  10-05-2008 / 10-18-2008
Category  Weapons
Polycount  624
ModelFormat  Obsidian Standard
NWN2Game  NWN2:MotB
Description
Another stab at a custom model. I'm starting to think I kinda know what I'm doing. Well, not really...

This one is a trident that your average village blacksmith might make. Very unadorned and plain. This model replaces the spear model #32. You can use the hak by itself or place the other three files in your override to access. Whichever you prefer.

It might make a nice addition to my previous attempt at custom work.

Update 10/18/08: A re-skinned version of this model can be found in my Trident Pack #1.

Files

NameTypeSizeDownloads
Trident_s2.zipTrident_s2.zip
Submitted: 10-05-2008 / Last Updated: 10-05-2008
zip296.91Kb129
*zip file. The model replaces #32 of the spear blueprint. Included: a hak file, the MDB, the texture (DDS), and a blueprint (UTI). If you just want the hak, all you should need to do is place it in your hak folder and attach it to your mod. Otherwise, copy the model, texture, and uti into your override to use.
SCORE OUT OF 10
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3 votes
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SCREENS

In game shot.


View of the trident in the toolkit.


Another adrenaline-pumping, bugbear-skewering action shot.


It may be unadorned, but it's *really* sharp.





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Comments (7):

Posted by VPJ at 2008-10-12 21:16:16    
Great! Hope you enjoy skewering your opponents with it!
_________________________
"I am sitting in the smallest room of my house. I have your review before me. In a moment it will be behind me."
--Max Reger, composer, in a letter to a music critic

Posted by Andy Pierce at 2008-10-12 20:06:36    Voted 9.00 on 10/12/08
It took me longer than I want to admit, but I now have it working. Thank you very much!

Posted by VPJ at 2008-10-12 09:10:06    
@Andy. I'm not perfectly sure of the question, so I'll try to answer it two ways. If you're getting hung up after attaching the hak to your mod, you may may want to clean out your override folder and give it another try. You may have a conflict. If the hak is giving problems, try the override files (in a clean folder) just to make sure it works.

If you're new to the toolset and are having problems, I've added quick and dirty instructions below. It may help. Let me know if you're still having troubles.

=====Override Version=====
Extract the files w_spear32.mdb and w_spear32.dds into your override folder. It's usually in My Documents, but you may have a different setup. The trident will be available as model #32 whenever you make a spear blueprint in your mod.

=====hak version=====
To use the hak, extract trident2.hak to your hak folder (\NeverwinterNights2\hak). Open your mod in the toolset and click View --> Module Properties. If necessary, click the Properties button (usually located in the upper right) and look for the cell named "hak packs."

Click the button marked "..." in the text box and a new window should open. Click the Add button, then the ... button and browse to your hak directory and open trident2.hak. Click OK. The hak is now attached, but you may need to save, close, and then re-open your mod for it to work (this is true for all hak packs, I believe).

=====Making a new blueprint=====
Open your mod and copy a spear blueprint to your module (right click-->Copy Blueprint-->Module) then open the new blueprint in a new window. Change "Model Part 1" from 1 to 32. I've also found that I have more immediate success when I change the resource name, tag, and template resref to something unique.

Alternately, I have included a blueprint file. If you extract it (trident_s2.uti) to your override, you will find a pre-made trident in your blueprints. You can copy it to your mod (right click-->copy blueprint-->module) and make changes as necessary.

Hope this helps. Let me know if I can do anything else.

_________________________
"I am sitting in the smallest room of my house. I have your review before me. In a moment it will be behind me."
--Max Reger, composer, in a letter to a music critic

Posted by Andy Pierce at 2008-10-12 07:21:11    Voted 9.00 on 10/12/08
I'm new here and can't figure out how to get this to work. Could someone please be more specific as to how to install this. I think I am getting hung up on attaching this to my mod. Thanks!

Posted by VPJ at 2008-10-07 16:35:13    
Thanks for the encouragement and votes.
_________________________
"I am sitting in the smallest room of my house. I have your review before me. In a moment it will be behind me."
--Max Reger, composer, in a letter to a music critic

Posted by Zodiac at 2008-10-07 13:08:15    Voted 9.00 on 10/07/08
Trident, chew on this!

Posted by mwmdragon at 2008-10-07 09:11:21    Voted 7.00 on 10/07/08
Those poor bugbears won't know what poked em!! Cool model, keep the custom content coming!!
_________________________
MWMDRAGON

MWM Weapon Exspansion Pack NWN2: Link
Neverwinter Nights 2 Persistent World Server Balance Guidelines: Link
NWN2 - Battlegrounds: Link
NWN - NeverQuest: Link

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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