Update 100610: Body stealing scripting provided by Chaos Wielder. Function list, .erf and demo mod.
Behavior has the ID look for corpses to inhabit,(including ones which it kills in combat), and/or apply a variable to a creature which makes it already "possessed" by one. Very cool.
Override and .hak versions should be identical.
In the override/hak you will find:
Creature model, skeleton, animations, creature portrait (for those of you who dislike the 3d thumbnails), appearance .2da
To use:
- Drop everything in your override folder
- in toolset choose a monster
- properties > appearance > intellect devourer
- adjust creature as you see fit
- for tinting use: Skin, Armor 1, Armor 2
For the purposes of .2da merging, the intellect devourer can be found on line 1304 of the appearance.2da
The portrait title is c_ID_portrait for purposes of selection in the toolset.