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NWN2 MODELS

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Name  Building Construction Kit Oriental (Kara-Tur)1.1
Author  Nytir
Submitted / Updated  09-25-2007 / 01-07-2008
Category  NWN2 Model Contest
Polycount  20 - 2374 Triangles for a part
ModelFormat  Obsidian Standard
NWN2Game  All
Description
This is the Oriental expansion for my Building Construction Kit (BCK).

This package contains 107 parts suitable for oriental adventures. (Or Kara-Tur adventures in the Forgotten Realms)

Version history
  • 1.0 initial release

  • 1.1 fixed the problem of unable to open the doors from behind.
    Added otagon corners for pagodas


  • Documentation
    See Building Construction Kit (BCK) or go to my website.

    Special note about roofs
    Roofs have walkweshes, but I turned it off in my blueprints. If you want to play ninja, set walkable = false in properties.

    Polycount
    High poly models have L01 and L02 in which their polycount has been reduced.

    References
    An article about Asian Architecture

    Nytir 2007

    Files

    NameTypeSizeDownloads
    BCKO_Download.html#TDABCKO_Download.html#TDA
    Submitted: 09-25-2007 / Last Updated:
    html--416
    A full list of 2DAs External Website Beyond Our Control
    BCKO_Doc.htmlBCKO_Doc.html
    Submitted: 09-25-2007 / Last Updated:
    html--489
    Full Documentation External Website Beyond Our Control
    Karatur_Demo1.1.rarKaratur_Demo1.1.rar
    Submitted: 09-25-2007 / Last Updated: 09-27-2007
    rar3Mb636
    Demo Module 1.1 (Uses hak)
    BCKO1.1_Override.rarBCKO1.1_Override.rar
    Submitted: 09-25-2007 / Last Updated: 09-27-2007
    rar2Mb918
    BCK Oriental 1.1 Override with ERF
    BCK01.1_Hak.rarBCK01.1_Hak.rar
    Submitted: 09-25-2007 / Last Updated: 09-27-2007
    rar1.7Mb924
    BCK Oriental 1.1 Hak
    BCKO1.0_Tga.rarBCKO1.0_Tga.rar
    Submitted: 09-25-2007 / Last Updated: 09-26-2007
    rar3.1Mb718
    TGA texture
    SCORE OUT OF 10
    9.91
    30 votes
    View Stats
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    AWARDS



    PORTFOLIO
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    SCREENS

    BCK Oriental


    Gate House 1


    Gate House 2


    Gate House 3


    Gazebo


    Palace 1


    Palace 2


    Palace 3


    Palace 4


    Roof


    Pagoda 1


    Pagoda 2





    You Must Be Logged In to Participate.
    Comments (30):

    1 2 3

    Posted by MGSkaggs at on10/20/07
    Spectacular!! Great work! _________________________ ----------------------------------------- Creation is 100% imagination, but hakpaks are another story altogether! ;-) MGSkaggs Desert City Tileset MGSkaggs All Purpose Placeables 2.0 MGS '10 Towers' Rural Add-On MGS Egyptian Placeables Pak #2

    Posted by gonate at on10/13/07
    The palace looks spectecular! Have u been to the Forbidden City? Because it looks kind of like it.

    Posted by nyt333 at 2007-10-0501:38:33    
    Updated the 2da for MOTB. I navigate the map with keyboard. It is wierd that the target circle doesn't shows in interior floors. The heightmap beneath the interior floor is raised to .25 below the placable floors (same as exterior floors). _________________________ Elen Sila Lumenn Omemtielvo Homepage | BCK | Oriental BCK | Aribeth's armor | Elemental Weapons | Battle Standard | Battle System | Building Construction Kit II

    Posted by flem at 2007-10-0416:00:39    
    Incidentally, is there a reason why the interior of the demo palace wasn't showing the targeting/destination circle? Is it a raised floor thing? Surprised this doesn't happen with other floor placeables.

    Posted by cacysunlee at on10/03/07
    now it works fine with MotB, big thx :) _________________________ Sunlee's Custom Content german pw amdir

    Posted by nyt333 at 2007-10-0305:58:33    
    The oriental placeables are using 5351-5492, the stuffs there are in 2001-2233 is BCK 1.21. You can remove them. I haven't got Motb yet. _________________________ Elen Sila Lumenn Omemtielvo Homepage | BCK | Oriental BCK | Aribeth's armor | Elemental Weapons | Battle Standard | Battle System | Building Construction Kit II

    Posted by cacysunlee at on10/03/07
    the oriental.erf don't use the new 2DA columns from 5000 to reach AddOn-MotB compatibility. your first castle.erf BCK works fine with MotB, because ist used from 5000. please host new erf of oriental placeables, that use not the 2da columns of MotB (2000-2482). otherwise great work. _________________________ Sunlee's Custom Content german pw amdir

    Posted by nyt333 at 2007-10-0119:43:40    
    The hak worked on my machine (I removed everything in override when I tested it). If the override version works, you can replace the hak 2da with the override 2da. Note: hak has higher priority in the game but override has higher priority in the toolset _________________________ Elen Sila Lumenn Omemtielvo Homepage | BCK | Oriental BCK | Aribeth's armor | Elemental Weapons | Battle Standard | Battle System | Building Construction Kit II

    Posted by SDJ at 12:32:12    Voted10.00
    Now Hak doesn't work...I don't know why X_X I tried to modify the 2da with the placeables.2da from the expansion, but still not wotking...only with the override. _________________________ SDJ - Oriental style 3D Models (Pack 2) Link SDJ - Oriental style 3D Models Link 142 Oriental portraits Link

    Posted by Saphhira at on09/29/07
    Very cool. I hope you will go on with your Building Construction Kit. Thanks for sharing this!

    1 2 3

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    10 - A Masterpiece, Genuinely Groundbreaking
    9 - Outstanding, a Must Have
    8 - Excellent, Recommended to Anyone
    7 - Very Good, Deserves a Look
    6 - Good, Qualified Recommendation
    5 - Fair, Solid yet Unremarkable
    4 - Some Merit, Requires Improvements
    3 - Poor Execution, Potential Unrealized
    2 - Very Little Appeal
    1 - Not Recommended to Anyone

     
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