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NWN2 ENGLISH MODULES

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Name  The Lighthouse
Author  UnseenOne
Submitted / Updated  04-03-2007 / 05-02-2007
Category  Single Player
Module Types  
Scope  Small
Content  Everyone
TricksTraps  Light
Roleplay  Light
HackSlash  Medium
LevelMin  03
LevelMax  03
Gameplay Hours  01
Categories  Tiny, Crypt, Undead
Patch  1.05
Description
What secrets hide in the old abandoned lighthouse on the tiny island of Ender's Point?

This is a tiny module for a single character of level 3. Expect only between 10 and 20 minutes of gameplay, at most. It is the first module (out of about a million) that I have actually finished to the point of being somewhat worthy of release. I did it purely to get to know the new toolset, and to prove to myself that I could actually finish something, however small. So all things considered, don't expect anything big or fancy, but feel free to enjoy it for what it is.

Files

NameTypeSizeDownloads
lighthouse.ziplighthouse.zip
Submitted: 04-03-2007 / Last Updated: 05-02-2007
zip5.4Mb2364
--
SCORE OUT OF 10
7.34
26 votes
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SCREENS

A nice view from the island


A skeleton in big trouble!


What wonders away you within?





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Comments (30):

1 2 3

Posted by BlackRazor22 at on05/01/08
A good short module.

Posted by clcraider72 at on09/02/07
I used this module as a little side-adventure for my character in between "The Zelbross Affair" and "The Subtlety of Thay." It worked out great. Quick, fun to play, a nice smattering of balanced loot, and a little bit of XP. Just what the doctor ordered... I might have to try making a small, nifty little module like this myself. :)

Posted by Ryam_BaCo at 2007-08-2000:15:54    
hmmhmm... i bashed the crystal, but nothing happened... i looked at the toolset and figured out that the crystal's on death-script wasn't firing. so unfortunately i wasn't able to finish. anyway... very nicely done! the atmosphere on the island was somehow brilliant. only the character, the water, the lighthouse and the story-background that something terrible must have happened. the rest of the module couldn't hold up this tension (due to its own shortness - the "mistery" behind the lighthouse is revealed much too soon), but i liked it anyway. maybe i'll create a short module in horror-style too - your effort was very... inspiring... _________________________ A Bet, A Corpse A Corpse, A Vote Being Good

Posted by UnseenOne at 2007-08-1708:49:00    
Thanks for the votes and comments everyone *Spoilers* Yes, you should be able to simply bash the crystal, or blast it with spells. Destroying the crystal will make the shadow vulnerable. As Lariam mentions, there's another way, but it requires an item you may not have found, and it will result in that item being destroyed so just bashing the crystal would likely be the best option. *End spoiler* As for my next module, I haven't worked on it for a while and doubt I'll finish it. I may come back to it, or I may not.

Posted by Lariam at on05/08/07
@ Ryam... **** SPOILERS **** If I rightly recall, I found something useful upstairs. Could be that that requires some appropriate skills, though... But, if that is so, then there must be some alternative ways of dealing with it. Can it be...uh...destroyed? Well, I'm sure you've tried that. Anyway, perhaps you've found something useful, or can still go back and find it. **** END OF SPOILERS **** _________________________ Forgotten Realms Weave

Posted by Ryam_BaCo at 2007-08-1700:40:02    
hello there, thanks for your module. very inspiring... but i guess i'm dumb and have a question: how do i defeat the shadow-thingy? i know it has something to do with the crystal, but i'm somehow too dumb for figuring it out... _________________________ A Bet, A Corpse A Corpse, A Vote Being Good

Posted by Mr_Darke at on08/03/07
Tried this mod on the strength of the comments on this page. I recommend it to anyone looking for a little side quest for their character. No real bugs or errors, runs cleanly. Simple, with just enough story to hold my attention. High marks for your secret door implementation! Thank-you UnseenOne, I hope we 'see' more of your work soon :-)

Posted by modowd at on07/18/07
Amusing little adventure! Well put together. I happen to like adventures in which you arrive and leave by ship... it's made a few of my played modules flow together... although the captain keeps changing ;) Fun stuff!

Posted by sad_eyed at on06/18/07
Sometimes small mods like this can be a lot of fun, especially when there isn't really anything bad to say about them. I'm really looking forward to your next module.

Posted by Lariam at on05/08/07
Glad to hear that. :) _________________________ Forgotten Realms Weave

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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