Dark Waters is set in a world on the edge of change, recovering from a war that flooded all but the highest peaks. The Gifted that once ruled with the power of their minds are long dead, leaving the ordinary folk to struggle to survive. Where once only science held reign, now magic and faith seep into the world, changing everyone they touch.
The story begins with a simple islander and their friends, coming of age in the shadow of an old mountain keep. When they find themselves trapped within, plans laid long ago are set in motion, memories of the past coming to life. They must find their way to freedom, though their journey will not leave them unscathed.
Good: The story. Very Good: Area and quest design, dialogue. Execeptionally Good: Scripting, companion development.
Posted by ktalisin at on06/13/09
I enjoyed this one ALOT. I gotta say that I'm a bit surprised at how well everything turned out with it. All and all pretty professional for someone working at home. Thanks for this one!
Posted by diophant at on06/03/09
I must say I was somewhat disappointed, especially as I know Adams NWN1 modules. The scenario was nothing special (crawling in ancient ruins), although the flashbacks were nice. Fighting Slithers can be tiredsome if you do it all the time. Also the roleplaying part wasn't as good as expected, it mainly was about the friendship with your companions, but I had the impression that my actions have no influence on my alignment and vice versa. And the riddles, some were nice, but some were just a demonstration of what can be done with the engine but no fun to play (minutes of rolling the dice in the math test even with optimal strategy; what's the purpose of the arts exam?). The dialogues with partially recoreded voices were odd, I think no voice at all is better. This all may sound harsh, but I won't say it was no fun at all. There were some really great scenes (especially intro and outro), the areas are well made, it's just nothing special. According to the voting standards, its somewhere between 5 and 6. The good news is, I just started to play the second part (and already played Lute Hero as a preview of the third part), and there Adam returns to his great skills of storytelling and making unique things. The bad news: my main character is an addicted gambler and notorious smuggler ;-)
Posted by Azenn at on05/27/09
This is one of my favorite modules for NWN 2. I don't know if this module truly deserves a 10, but I'm voting it as such just to offset the douchebags who rated it a 1. Really? 1? Because it included firearms and a reference to God?
Posted by Libita at on05/26/09
Good in almost every aspect, though I would have preferred a little more guidance in a few cases. With the fan, I didn't know what the numbers did and which setting I way even supposed to achieve with them. And try&error just doesn't work with 1000 possible combinations. A few other instances, I didn't know where to walk. And I would have preferred my choices (which are quite well chosen) to have a little more impact at times, especially when someone standing beside me is about to shoot someone else. And SPOILERS not checking a supposedly lifeless body for pulse END SPOILERS is ridiculous. The ending made me cry. _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud
Posted by Spidercat at on05/21/09
I'm stuck after final battle and can't go on with part 2 : Edward disappeared so I can't talk to him and I can't get on the ship either. It's probably linked to the fact that I didn't have the conversation with Heather about not killing Edward (I got it afterwards while roaming around). I had hoped to just skip to DW2 but it just doesn't work that way. A really nice module, but I'm voting 8 because of this huge bug.
Posted by Spidercat at on05/21/09
Currently playing and enjoying all the more for it reminds me of Babylon 5 psi wars. Ang getting to say "it's full of stars" was a nice little "Bab egg" =)
Posted by Branwenn_Wolf at 2009-05-1114:02:34
0_0 Never mind! Got it working. (I think) Thanks for all the help!! 8D _________________________ "Hold on, my train of thought hit a cow..." -Me "Do you know what the Chain of Command is? It's the chain I go get and beat you with until you understand who is in ruttin' command around here!" -Jayne Cobb.
Posted by Branwenn_Wolf at 2009-05-1112:50:47
For Hentai User~ Thanks! But when I opened the NWN 2 folder, there are other folders in it. Do I need to place the files in a more specific folder, or will simply placing it in the NWN 2 folder do? _________________________ "Hold on, my train of thought hit a cow..." -Me "Do you know what the Chain of Command is? It's the chain I go get and beat you with until you understand who is in ruttin' command around here!" -Jayne Cobb.
Posted by Hentai at 00:05:07 Voted9.50
For Branwenn_Wolf: During the installation a NWN2 folder is created in "my documents" folder. This is where you must put the files.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone