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NWN2 ENGLISH MODULES

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Name  Mikey's Training Module ver 0.5
Author  Suicidal Thrull
Submitted / Updated  10-28-2006 / 11-07-2006
Category  Single Player
Module Types  
Scope  Small
Content  Everyone
TricksTraps  Nonexistent
Roleplay  Nonexistent
HackSlash  Light
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  Trainer, combat simulator, character leveler
Patch  1.00
Description
This mod (currently untested due to NWN2 not yet released) is intended to let you test your character builds in a quick and easy way. you can level or delevel your character at will, change your alignment and have access to all weapons and armour innate to the toolset. There is also a small area where you can spawn trolls to fight at will to further test how your abilities work in combat

Files

NameTypeSizeDownloads
Mike_Training_Mod_resources.rarMike_Training_Mod_resources.rar
Submitted: 10-28-2006 / Last Updated: 10-28-2006
rar723.22Kb781
The scripts etc saved seperately incase anyone wants them
MikeyMod.rarMikeyMod.rar
Submitted: 10-28-2006 / Last Updated: 10-28-2006
rar1Mb2139
Mike's Training mod
SCORE OUT OF 10
5
1 votes
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SCREENS

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Comments (23):

Posted by PaulBlay at 2007-03-24 05:32:18    Voted 5.00 on 03/24/07
Work in progress - I should rescore this when there's an update out.

Posted by EW Thorzak at 2006-11-04 14:27:47    
No gold

Posted by suicidalthrull at 2006-11-04 06:17:41    
big thanks to avball and merfis working on this... cant say how annoyed i am at the toolset expiring when NWN was released in AMERICA not AUSTRLIA!!!!!!!!!!!!
Also... perhaps replacing trolls may be an idea, i was hoping they were going to be simple meat... not complicated to kill dammit

Posted by avball at 2006-11-03 21:01:52    
Merfis and I are going to work on revising it. Once we are happy with it, we'll post it here. In the meantime, see Merfis' link to the version I tweaked.

Posted by Mark Essel at 2006-11-03 19:26:13    
cool grabbed the fixed mod, trying it out now

Posted by JohnGRambo at 2006-11-03 16:05:15    
You can spawn some trolls and kill em (you need some kind of magic to finish them off though).

Posted by veen at 2006-11-03 15:52:41    
Yep, that link worked for me. Seems like a nice basic module. Did I miss it or is there no way to get gold? Can't really make use of the shop without any gp.. Gargoyle doesn't want to cough any up... just offers access to the store.

Posted by suicidalthrull at 2006-11-03 06:11:06    
okies, I have asked avball to see if he can post an updated version he apparently has, and how do i make my email public or whatevevr btw?

Posted by suicidalthrull at 2006-11-03 06:06:29    
*Swears loud and long*
Okay..... I now have a problem.... the presale toolset has apparently "expired" but NWN2 only availiable in Australia on teh 9th... if anyone would like to repost this with a few things fixed they are entirely welcome, since i wont be able to for at elast another week or so

Posted by suicidalthrull at 2006-11-03 06:03:59    
wowsers, lots of responses, okies, will try and fix all that, bear in mind i aint got the game yet! its yet to be released here down under!

Posted by Mithrondir at 2006-11-02 19:39:53    
as do i

Posted by pilgrim225 at 2006-11-02 07:40:28    
I CTD as soon as I click to move

Posted by avball at 2006-11-01 23:16:32    
And btw, I'm not the author, just doing my own fixes in the mean time while waiting to hear from him ;) Suicidal Thrull gets full credit - I'm just catching a couple things he couldn't because he didn't have the game to use for testing :)

Posted by avball at 2006-11-01 23:14:27    
E-mail should work now. If you want I can send you the copy with little fixes I've done straight away, or if you prefer, I am hoping to work on tweaking it a bit more tomorrow as I mentioned above.

Posted by JohnGRambo at 2006-11-01 19:30:54    
Btw your avball profile is set to private. Won't let me send an e-mail to that one.

Posted by JohnGRambo at 2006-11-01 19:28:43    
That idea sounds good, I'll be sure to post a score when I get a chance to play your new version. Sounds good definitely.

Posted by avball at 2006-11-01 18:36:12    
Oops, looks like some of the stores still don't work, but at least some of them do now. If anybody is interested, I may put in a script to get the DMG recommended gold per level and a store with normal prices to test out a 'sane' build as far as equipment.

Posted by avball at 2006-11-01 17:43:19    
I think I fixed the other issues. I don't remember how I fixed the conversation for the shop keeper or the usability on the troll obelisk after tinkering for so long, but the problem with the leveling conversation is that the scripts were set as conditionals instead of actions on that conversation node. If you like, e-mail me at hotmail (this user account) and i'll try to mail you the fixed module.

Posted by JohnGRambo at 2006-11-01 14:15:07    
Okay it was fixed after using file->bake on it. There are several issues now though, first when you talk to the guy and you say "I want to go somewhere between 11-19" theres no choices in there he just first takes away like 110,000 xp then gives you enough to get to 20. Then the gargoyle npc who I assume has the gear I can't talk to. Then the room where the Trolls spawn (I think) nothing is in there or happens when I run around in there.

Posted by JohnGRambo at 2006-11-01 13:52:16    
Dont think you used file bake when you made it, caused an error and crashed when I moved as well.

Posted by merfis at 2006-11-01 09:12:05    
module didn't work for me, it caused a ctd when I tried to move my character around.

Posted by suicidalthrull at 2006-10-31 08:50:40    
any problems please do comment and i'll update ASAP

Posted by uthar_le_preux at 2006-10-31 05:44:07    
exactly what i was lookinf for...thanks ^^ cannot test it before three days as i'm in france but will put a note as soon as i test it ;)

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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