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NWN2 ENGLISH MODULES

- Jump to comments -
Name  Transition Tutorial
Author  Steinin
Submitted / Updated  10-01-2007 / 10-08-2007
Category  No Story (Ex: Resource, Level ups, etc.)
Module Types  Tutorial
Scope  Small
Content  Everyone
TricksTraps  Nonexistent
Roleplay  Nonexistent
HackSlash  Nonexistent
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  Tutorial
Patch  1.10
NWN2Game  All
Description
A small module covering basic transitions such as: Door to Door, Triggers, Waypoints and conversation activated transitions. All information is presented in in-game dialogs and it shouldn't be too hard to follow. This tutorial is intended for people who are new to the toolset. Requires MotB

09.10.07
-Added Secret Doors and Teleporters

Files

NameTypeSizeDownloads
Transition_Tutorial_1.1.zipTransition_Tutorial_1.1.zip
Submitted: 10-01-2007 / Last Updated: 10-08-2007
zip2.5Mb496
--
Transitiontutorial.docTransitiontutorial.doc
Submitted: 10-01-2007 / Last Updated: 10-08-2007
doc129.5Kb510
--
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Comments (3):

Posted by Wyrin at 2007-10-03 14:38:08    Voted 8.50 on 10/03/07
tga's can go in campaign folders. You might be able to incorporate them into a mod by aving the module as a directory and copying them into the folder, then resaving as a mod file. Not tried it. Wasn;t a big thing, just something I thought of as I went through.
_________________________
Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
Wyrin's NWN2 blog

Posted by Steinin at 2007-10-03 12:51:06    
Thanks for the feedback Wyrin.

I tried transitioning to a unbaked zone, and it worked everytime for me. Nevertheless, I thought it was a good tip and decided to add it, with all due credits. ;)
The conversation bug got fixed, and I'm looking into the .tga thing. Since this is a guide for beginners I was hoping to avoid hakpacks altogether. But if it can be done without them then I'm all ears.
_________________________

Posted by Wyrin at 2007-10-03 03:30:54    Voted 8.50 on 10/03/07
Kudos for doing this - it's great to have community content like thisto help budding builders out

Content and style it's presented in is good.Few points sprung to mind when playing
1. Baking - maybe a quick mention a common reason a transition isnt working is that the destination isn;t baked properly
2. Screenshot tga's - maybe include in the conversations to show the rleevant bits of the toolset?
3. IN the actio njump conversation, I got a BadStrff player response line that caused a crash to desktop - this came after I'd done a transition and was asking about details.

Great work
_________________________
Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
Wyrin's NWN2 blog

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