This is a fan-made modification for NWN2-OC that adds romantic dialogues to an existing character, Bishop. WARNING: You character interpretation may differ from the mod author's.
Compatibility
This mod is designed to work with NWN2-OC with or without MotB expansion pack. Due to the nature of the Electron Engine, the mod will be incompatible with any other mod using the same NWN2-OC files. Any and all mods for NWN2-OC that will want to use the same files and want to maintain the compatibility are free to take the OC files modified by this mod and apply further changes to them.
Installation
Bishop�s Romance comes with two .rar files. The BishopRomance_V1.1.7z file has to be un-zipped into your
Program Files\Atari\Neverwinter Nights 2\Override
directory (NOT the My Documents one!)
and the BR_Music.rar file has to be un-rared into your
Program Files\Atari\Neverwinter Nights 2\Music
directory (NOT the My Documents one!).
I also recommend that you install the 2 fixes, as described below:
Replace_DLG_fix.rar
This makes the following updates to the dialogues: A small typo fix in Casavir's Temple dialogue; A fix for 'bedroom' talk repeating; better delays on the banter with Bevil. This fix is recommended for any version. Upload and un-rar it to your BishopRomance/dlg folder, replacing the old versions of the files as well as incorporating all the earlier fixes.
Replace_NCS_fix.rar
This is my desperate attempt to get the dialogues to trigger under V1.12 of the game. The delays are all drastically reduced, which in the testing case (Marcus talk) helped trigger the dialogue. Upload and un-rar it to your BishopRomance/ncs_nss folder, replacing the old versions of the files, if you'd like to try this fix.
Contents
This is a modification for the NWN2-OC that adds new dialogues, expansions to the existing dialogues and the flirt-pack for Bishop. Flirt-packs are accessed via the main question menu, where the new option (Flirt with Bishop) will appear. The flirts differ between Act II and Act III. Two or three talks are �hidden� and will appear if certain events occurred and you tried to flirt with Bishop. You do not have to be evil-aligned or have high influence with Bishop to romance him. The mod does not modify the influence over the character, in order not to upset the game�s balance. The last meeting with Bishop still requires high influence with him to eventually obtain a different conclusion. The first lines of NWN1-style talks are voiced, and the cutscenes are fully voiced.
Contact Information
This mod was created by Domi Sotto (aka Melirinda). Visit the Gibberlings Three forums (www.gibberlings3.net) for information on this and any other Gibberlings Three mods on which I may be working.
Thanks and Acknowledgements
First, a big thanks to the wonderful community at The Gibberlings Three. Thanks to this still active and vibrant Infinity Engine modding community that welcomed their wayward pervy Electron fancier.
Thanks to the fanfiction.net community that took interest in the project while it was still a pile of dialogues and ideas, nowhere near becoming a mod.
Thanks to the good folk at the BioWare forums for encouragement, help and answering this newb�s coding questions.
A special gratitude is reserved for Dirtywick for catching the bug that almost killed the mod and drove me insane!
And, of course, a standing ovation to the following people whose participation and good will made this mod possible:
Editor: Krista (aka sininsilence)
Music Themes: Kat Bella (aka the acefes)
Voice-Actors:
Bishop - Rob Dupuis (aka the Wizard)
Casavir - Jackie Cooper
Grobnar - Daniel Roberts
Luskan Assassin - Shugojin
Shandra - Wynne
Testers: Churr, Simi Parthenopaeus, rachellespen, swimhard2787, Nhadaliinia
Rogue Dao's Lip Flappers were used for the facial animations during the conversations.
Copyright Information
This mod may not be sold or published. The modified OC files can be used in other NWN2-OC mods for the purpose of avoiding mod conflicts or loss of content.
Version History
V1.1 (2008-Jun-17): Added a trial version of fixes for the scripts and a small update to select dialogues. I hope that this can be a base for V2.
V1.1 (2008-Feb-22): Added a separate fix, Replace_DLG that deals with the 4 dialogues improperly labled as cutscenes, and attempts to 'slow down' the flirts.
This makes the following updates to the dialogues: A small typo fix in Casavir's Temple dialogue; A fix for 'bedroom' talk repeating; better delays on the banter with Bevil. This fix is recommended for any version. Upload and un-rar it to your BishopRomance/dlg folder, replacing the old versions of the files as well as incorporating all the earlier fixes.
This is my desperate attempt to get the dialogues to trigger under V1.12 of the game. The delays are all drastically reduced, which in the testing case (Marcus talk) helped trigger the dialogue. Upload and un-rar it to your BishopRomance/ncs_nss folder, replacing the old versions of the files, if you'd like to try this fix.
The Romance itself, updated on April 7, 2008 packaged into the 7z format instead of rar. The Replace_Dlg_fix and Replace_NCS_fix are recommended updates, particulary if you play with the V12 of the NWN2.
This is an updated (April 7, 2008) saved game prior to rescue of Shandra for those folks who'd like to see the romance, but don't want to start a new campaign in the OC. It includes Merchant Quarter file now, that will hopefully let you play the game.
Apparently there is a Russian version of the mod out there :) Here is the link for the rusophones. All questions regarding the content and which version it's based on should be directed to the folks who put it together. I didn't check it out. External Website Beyond Our Control
Something I really hated in the first NWN2 Part and you fixed this great hole in the storyline. Thanks for that! ^.^ I really enjoyed playing it again ^_^ _________________________ Wispering inside the dark... One dream along my road... And only the heavens know, What brings me there... Then all I can see is my own darkness...
Posted by Anjel at on01/06/09
I've registered just to vote ;)
Posted by nobodyy at on01/05/09
The bishop romance was greaaaaaaaat.
Posted by Melirinda at 2008-12-3013:01:40
I am sorry you didn't like it. Fortunately there are lots of mods here by different authors, and I hope you will be able to find what you seek in terms of writing and RP there. :) _________________________ Joinable NPCs in IWD2. I'm *not* kidding!
Posted by janjetina at on12/24/08
Writing is probably the worst I have ever seen in a computer game, to the point that it's unintentionally hilarious. Role-playing elements are nonexistent. This is Plan 9 From Outer Space of game modifications.
Posted by Melirinda at 2008-12-2308:42:55
Thank you. Jasmine, I am doing modding specifically as a non-profit hobby, so I don't need any renumeration. You can send the survey if you need it for your schoolwork to the e-mail provided in my profile, and I try my best to answer the questions for you. _________________________ Joinable NPCs in IWD2. I'm *not* kidding!
Posted by Viola at on12/21/08
Thank you for making this. Made the OC 10 times more enjoyable.
Posted by Singapore_NanyangTechUni at 2008-12-0706:12:50
Hi Melirinda I am Jasmine, a final year student from Nanyang Technological University, Singapore. (www.ntu.edu.sg). I am currently doing my Final Year Research Paper on game modders/creators with 3 other students, and we are looking to recruit participants for our interviews so that we can understand this field better. While researching, we came upon this site, and saw that your mod is really popular, and would like to take this chance to request you for an online interview. We will be conducting the interview over December and January 08-09. Participants will be paid SGD70, which converts to about 45/46 USD through PayPal. Because Singapore's pool of game creators and modders is really small and niche, we are looking at the works of international creators/modders and their prolific works. If you have any further queries, please feel free to email me at my university's email - jasminelee@pmail.ntu.edu.sg. I hope to hear your reply soon.
Posted by Melirinda at 2008-11-2206:25:43
Oh, I actually agree with you. Why else would I have a character even in my tiny training module that betrays the PC if the influence is high? :) In fact, OC actually done well making Bishop betray you no matter the influence (though I doubt it was for the right reasons, lol). Anyways, Vault is about the worst place to have a nice discussion on the CRPG development due to its structure. You can always drop by G3 or bio's own forums to have a chat about stuff like this. :) _________________________ Joinable NPCs in IWD2. I'm *not* kidding!
Posted by lollers at 18:37:43 Voted10.00
That's a postive by the way, in case I cam across as a bit angry. mixing cliche and fantasy just doesn't sit well with me.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone