I am new at building... thanks for sharing. Helps me learn how to build.
I wouldn't open any doors that didn't have a sign out front. A natural reaction to just open all the doors up isn't it...
Interesting how the nonwalk space even prevents one from getting close to some of the doors. Not sure if that is intentional ?? but, kinda cool.
I am curious how one would create the merchant store with just one category though...say "Wares" instead of the 5 you have listed. Seems to take a lot of time to go back and forth between the conversations with the merchant and the merchant item page.
Fyi weapons doesn't open up.
Thanks again...
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone