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NWN2 ENGLISH MODULES

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Name  Seaside 6: Attack of the Titans
Author  Roland
Submitted / Updated  01-14-2008 / 01-24-2008
Category  Multiplayer (1-4 Players)
Module Types  City Adventure, Combat, Final Version
Scope  Small
Content  Everyone
TricksTraps  Nonexistent
Roleplay  Nonexistent
HackSlash  Heavy
LevelMin  10
LevelMax  13
Gameplay Hours  01
Patch  1.00
NWN2Game  All
Description
This is a very short and difficult mod. Arm yourselves with the best equipment gold can buy,

Corrected some dialog.

Made the combat a little easier. It was nearly impossible to win.

Files

NameTypeSizeDownloads
Seaside_6.zipSeaside_6.zip
Submitted: 01-14-2008 / Last Updated: 01-25-2008
zip9.3Mb1192
--
SCORE OUT OF 10
7.06
6 votes
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Comments (12):

Posted by StevenACarder at 2008-02-19 17:33:15    Voted 7.50 on 02/19/08
This was a shorter end to this hack and slash series.
My party didn't have time to go shopping for more equipment before the town was attacked. The attack was apparently triggered before we even got to the door of the Smithy. We had to dash over and start saving the town.
In the 5th module, I had only used the 2 fighter-types and the Rogue, so I had good equipment for them. The wizard and cleric each had a weapon and a full complement of spells, but nothing else.
I found that my warlock's Chilling Tentacles invocation will grapple and hold the Titans. I am using DnDMod1.62 in my override folder, which changes the grapple routine this invocation uses. So, I was able to block the entrance to town with chilling tentacles and keep the Titans from closing to melee weapon range easily. This allowed the under-equipped wizard and cleric to survive long enough to cast a lot of spells.

Posted by Maytl at 2008-02-15 21:47:07    Voted 10.00 on 02/15/08
One of my favorites.

Posted by Filgrind at 2008-02-14 13:34:18    Voted 6.00 on 02/14/08
Ok, the dialogs were poor but it was very "surprising" to see the titans attack the village. It was short but I like this sort of devastating thing. I played a lvl 14 dwarven protector with only the dwarf henchman and I only died once. Thank you RolandGR for giving time to build mods (and sorry for my english).

Posted by RolandGR at 2008-02-12 22:32:14    Voted 9.75 on 01/25/08
Impera may be partially right tho. I was learning when I did these modules. My next series which is nearly complete will be much better because of what I learned from doing these. Hope you all get some fun out of them anyway.

Posted by RolandGR at 2008-02-09 21:31:46    Voted 9.75 on 01/25/08
How could you. You've never done one.

Posted by Impera at 2008-02-09 20:54:00    Voted 2.00 on 02/09/08
At least i'm not voting on my own module :)

Posted by RolandGR at 2008-02-09 19:04:01    Voted 9.75 on 01/25/08
I searched everywhere. Could not find anything that Impera has contributed to the community other than criticism. It's easy to be critical when you have not even done anything yourself.

Posted by RolandGR at 2008-02-09 16:59:14    Voted 9.75 on 01/25/08
Impera,

I said it was hack and slash. If you were bored with it remember you were warned there was no story. No go play your slow moving long winded role playing games and stay away from my modules.

Posted by Impera at 2008-02-09 07:34:45    Voted 2.00 on 02/09/08
Stay away from this buggy, uninteresting, stupid and boring piece ;\ Let's see:
" - "
- Large prefab area with mostly nothing
- Primitive,unscripted "rat" and "cobold" quests (or so i think - they were mentioned at the beginning but i really hadn't bothered...)
- No NPC interaction (not even "we are attacked by monsters, help!)
- Predictable, pointless combat with spawed monster group.
- Lack of story. Not even "help us good knight" and "thank you, hero!"
- General "what the hell is happening here?" feel.
" + "
- The Titans look suprisingly cool. That's why "2" not "1"


Posted by RolandGR at 2008-01-25 07:19:45    Voted 9.75 on 01/25/08
I like it.

Posted by BlindSkull at 2008-01-25 01:52:43    Voted 5.00 on 01/25/08
:) it really is a difficult module. I had to retreat to an inn to rest several times. My party members fell really fast, but so did the titans, when under attack from all 4 adventurers. It was an interesting idea to have the town attacked this time. But this module is much shorter than other seaside chapters. A short, deadly final :).

Posted by RolandGR at 2008-01-17 12:37:22    Voted 9.75 on 01/25/08
This mod is so difficult that if you don't use strategy or Uber characters you will die. So don't just charge in and start fighting the Titans without a plan.

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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