BoonShanka's Hall of Kings - Arena
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NWN2 Expansion MOTB required.
Single-Player Module.
Recommended Lvl 1
Fighter or Barbarian
This is a little something of what to expect from Hall of Kings when it's complete. Take part in an awesome gladiator style experience and win fame and fortune at the Tillsberg Arena or try your luck at betting to double your money fast!
Only one can be called the Tillsberg Arena Champion.
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This is my first module... so I hope you like it. Save often incase you encounter any bugs or errors. If you do send me an email and I'll fix it up.
Thanks to Zarvhak for his superb Dragonkin hak.
Instructions
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Unzip into your C:\....\My Documents\Neverwinter Nights 2 folder
(Haks into hak folder, Module into module folder)
Start up NWN2:MOTB and play (in the modules section)
Posted by jeanphl at 2008-02-20 17:03:04 Voted 5.50 on 02/20/08
i like the idea but u have a lot of work in my opinion.
i dont like respaws makes the game boring and without strategies (my opinion).
i think u shold put more inteligents combats or waves like a party of monsters or more fun batles.
btw a good mod but still have work to do.
tks anyway
Posted by Janous at 2008-02-18 12:06:02 Voted 7.25 on 02/18/08
I just finished the module and I like what I saw and hope you keep up the good work and include something for other classes.
greencherry`s ideas for rouges and assassins sound good and I too would like to see a mage duel.
As for paladins, perhaps let them play guards in some palace or mansion while rouges or assassins try to break in or have them investigate some crimes like kids stealing from merchants for lower level palas and thefts from a museum/palace/mansion or some kind of treason.
Druids and Rangers could have to guard woods and keep the animals from getting killed by Hunters. Perhaps with some kind of penalty if too many of the animals die.
Posted by greencherry at 2008-02-17 03:56:37 Voted 7.75 on 02/16/08
I just did a self imposed restart for the dying. I wonder if there was a way to boot you from the arena if you lost.maybe make the respawn outside the arena.
as for off the top ideas,how about a initiation type of thing, like in the old tv show 'kung fu' ? something that you can't pass unless you have a certain skill level a monk needs,something that plays specifically to a feat a monk gets..like requiring them to stun some monster with their fist? If you want to just do it arena style..do it like a matial arts match with rivaling schools duking it out.
For clerics...maybe a battle of the gods thing. Like a priest of selune battling a priest of shar? or something like that.
For the rogues, the classic thing is to have a guild war.Mixed with a bit of house breaking and sneaking by guards. Give extra points for not being caught in the act. For the assassins, make the job a hit, again extra for not being caught. if caught, they are always hostile to the guards.
for a paladin, make them hunt the rogues and assassins.sort of like a medieval dog the bounty hunter .
and for wizards or sorcerors..it would be cool to actually see a mage duel. You always hear of them but seldom if ever do you see two mages alone armed with nothing but their spells duking it out.
anyway good start, I liked this teaser.
Thanks greencherry, I didn't even realise there was a "temp_Wm5wHYlf(UCmYUWRu47WJA==_BOONSHANKA'S HOK TEASER - ARENA " hehe, my bad. Yeah I'm busy on building a city with something for as many classes as possible as well as a nice story to go along with it (with surrounding settlments and a mine that opens up into an ancient tunnel network). I'm still quite a new to making modules so hopefully by the end of the module I'll have a decent death script so that the player doesn't have the option of respawning hehe but that penalty system sounds like a good idea for the arena. At the moment you can leave the non-advancement/title battles but then you don't get the gold from the critters and you have to ask for a new battle.
Any ideas for other classes are more than welcome!
Posted by greencherry at 2008-02-16 20:31:31 Voted 7.75 on 02/16/08
Jeanphl, I put the temp folder you mention in the same place as the module..the module folder. it worked for me.
Booonshanka..what do you mean this is just a sample? what else are you planning?
I liked this. At first it seemed too easy until I got to my first advance fight.I did not realize there were stores, so i was trying to kill the baddie with a spear and shortsword. I made quite a bit of gold in 6 levels,and spent alot too. But it was nice to be able to level up the way a gladiator type should, sweating it out in the arena to the cheers of the crowd.
One thing you might want to change. there should be some sort of penalty when you lose a round. Like maybe you lose the gold or something. I also noted you made the screen shots...or someone did. that was interesting. So where are you going with this anyway?I am going to use the voting system like i am supposed to do. If you intend to add something for other classes like rogues or wizards, and I will probably up the vote. for now i think this vote is best.
Posted by jeanphl at 2008-02-16 12:28:16 Voted 5.50 on 02/20/08
you should put more instruction about installing.
in the .zip have this folder temp_Wm5wHYlf(UCmYUWRu47WJA==_BOONSHANKA'S HOK TEASER - ARENA where i put it??
btw with or without this folder(i put on override folder) wen load the mod], the game crashes
tks btw
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone