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NWN2 ENGLISH MODULES

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Name  Heroes of Midpoint 2: Warehouse Pests
Author  Roland
Submitted / Updated  02-15-2008 / 02-17-2008
Category  Multiplayer (5 - 10 Players)
Module Types  City Adventure, Combat, Dungeon Adventure
Scope  Small
Content  Everyone
TricksTraps  Nonexistent
Roleplay  Light
HackSlash  Heavy
LevelMin  02
LevelMax  03
Gameplay Hours  01
Categories  This is another hack and slash. Survival rate on this one should be about 95%.
Patch  1.00
NWN2Game  NWN2:MotB
Description
Another quickie module. If you played Midpoint 1 you should be at level 2 now. Again, no story and just one quest. If you play single player there are 6 companions available and you may use 5 of them. When you level up you can select and choose spells and feats, but the companions spells and feats will revert to the recommended when you go to the next mod.

This should take you from level 2 to level 3 or 4. Again search the town for extra treasure and you may gain some extra gold. This quest is a bit easier than the first one.

I hope everyone has fun with this and votes. Constructive criticism is welcome, but remember this is intended to be a simple, straightforward hacknslash. There is one quest and no real story.

Files

NameTypeSizeDownloads
Heroes_of_Midpoint_2_Warehouse_Pests.zipHeroes_of_Midpoint_2_Warehouse_Pests.zip
Submitted: 02-15-2008 / Last Updated: 02-16-2008
zip7.1Mb749
--
SCORE OUT OF 10
6.45
7 votes
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Comments (10):

Posted by MikeLM9215 at 2008-10-01 08:33:30    Voted 5.50 on 10/01/08
Way too many spiders attacking. Very small module for all the work done on the outside.
_________________________
The road to Ravenloft is paved with good intentions.

Posted by Blakiepoo at 2008-06-01 10:41:08    Voted 5.50 on 06/01/08
Similar to the first one..

Why don't multiple people on the same team get experience when the quest finishes? Only the person who talks to the guy to get the reward gets XP.

Posted by BlindSkull at 2008-02-21 11:36:03    Voted 5.50 on 02/21/08
:) Left the comment on Heroes of Midpoint 1.

Posted by RolandGR at 2008-02-19 18:48:32    
To Filgind and Johnrbelt:

Thanks for your comments and your votes. As I said, constructive criticism is welcome. As I learn the toolset and scripting more I will expand on my characters. The important thing to me is that you guys have fun with them. Feel free to modify them in any way you think would make them more fun. I do that with the mods I download.

Posted by Filgrind at 2008-02-19 14:43:03    Voted 8.00 on 02/19/08
Basic yet good hack & slash. I like this little town

Posted by johnrbelt at 2008-02-19 13:21:48    Voted 6.00 on 02/19/08
The companions reverting is not a huge problem. Just get the universal companion mod and keep the same companions as you progress between mods. None of them have any real conversations anyway, so you won't be missing out on anything, and this way the companions keep their levels, builds and treasures.

BTW, I have played and commented on the first two mods. I gave what I consider a fair appraisal of the mods based on the prevailing Voting Standards. Others may use alternate guidelines, thus giving a simple, short, unremarkable (albeit, very entertaining and a good little diversion) a 10. A 10 is, by the standards, ground breaking, which this mod is not, but so be it. I just don't want the author to think I am dumping on his efforts. I enjoyed his mods so far and hope to see more. He is obviously improving as he continues to put out more mods and I like the way he sets up his little series. They are good for playing something when one does not have a great deal of time. Just my two cents.
_________________________
Failure is not an option

Posted by johnrbelt at 2008-02-19 13:12:40    Voted 6.00 on 02/19/08
Again, a simple little hack and slash mod. Areas are nice, characters are flat, story is simple and well used. I did enjoy the mod but it is nothing unusual.
_________________________
Failure is not an option

Posted by ericdoman at 2008-02-18 13:42:22    Voted 7.25 on 02/18/08
Bug free basic mod. Spent a lot more time selling and buying eqpt compared to combat

Posted by Maytl at 2008-02-18 06:03:16    Voted 10.00 on 02/18/08
Pretty easy compared to the first one.

Posted by Eat2surf at 2008-02-17 10:27:03    
I haven't played.. just read the description about companions reverting to "recommended".. can't they keep their set-up if you use the Campaign setting??
_________________________
Enjoy!

Here's a Link to The City of Torencia prefab.
Check out this Link to my Jack and the Beanstalk module... Do you have what it takes to be Jack?!
oh.. and my entry in the NWN2 area contest.. Treasure Island! : Link

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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