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NWN2 ENGLISH MODULES

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Name  Defenders of Longs View
Author  Roland
Submitted / Updated  04-11-2008 / 04-19-2008
Category  Multiplayer (5 - 10 Players)
Module Types  City Adventure, Dungeon Adventure, Forest Adventure, Temple / Crypt Adventure, Various Settings
Scope  Medium
Content  Everyone
TricksTraps  Medium
Roleplay  Nonexistent
HackSlash  Heavy
LevelMin  01
LevelMax  15
Gameplay Hours  06
Patch  1.00
NWN2Game  All
Description
Here is another ordinary hack'n'slash for those who like action mods. There are six companions available. Two, Cleric and Paladin, are at the Temple of Chauntea, one is in front of his home,fighter, one is at the inn, Rogue and another is in the magic shop, the mage. Another fighter becomes available during a quest and is also a fighter. Hope you hacknslashers enjoy this.

All the areas are my own except the blacksmith shop,which is just too good not to use. It was made by Lady Lilia.

This updates corrects the problem where the Troll quest sometimes would not complete when Pauline was given her merchant supplies.

Files

NameTypeSizeDownloads
Defenders_of_Longs_View.zipDefenders_of_Longs_View.zip
Submitted: 04-11-2008 / Last Updated: 04-20-2008
zip32.7Mb909
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SCORE OUT OF 10
7.33
3 votes
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Comments (8):

Posted by Restutitor Orbis at 2009-01-07 16:09:16    Voted 8.50 on 01/07/09
I agree with some of the limitations mentioned by other posters but I found the mod entertaining in spite of those evident flaws. I think it is worth working on!

Posted by zert at 2008-11-28 03:15:40    Voted 4.50 on 11/28/08
I tried to get interested in this module but could not. The lack of place markers to identify shops or locations, or even signs in front of stores to give you an idea of what is what is frustrating and makes it tedious. You have top go through every door to find out what is inside and there are many doors that you can not enter, just open and close. I am sure others with differ from me, but after spending some time to get an idea of what the town offered, I lost my interest. Thanks for your creation. just not my cup of tea.

Posted by RolandGR at 2008-04-21 15:37:47    
To Juan Valera,

Characters should probably start at level 1 or 2.

Posted by Juan Valera at 2008-04-20 23:38:18    
For what level characters is this mod? For level one characters?

Posted by RolandGR at 2008-04-19 18:51:23    
Gemini63

You are right. I can't make it work either. Sorry for the problem. I will update this with a corrected version. Thanks for letting me know. Could have sworn I fixed this in playtesting.

Posted by RolandGR at 2008-04-19 18:41:27    
I had this trouble testing the module and found out the merchant's supplies were in the inventory of one of my companions. Make sure your PC has the item. If so it should work, but I will run a test on this quest in the meantime.

Posted by Gemini63 at 2008-04-18 19:46:33    
I fried all the trolls and got the merchant's supplies, but she won't accept it from me, so I can't finish the quest. When I approach her the only conversation choice I get is "No, not yet."

Any help?

Otherwise, this is a straight-forward bash-em-up mod. The stores have lots of goodies, provided you have enough coin to buy them. Probably too much swag, but it could be used as a character builder.

I'll hold off voting until I get a solution to my problem.

BTW--I think I finished all the other quests as well.


Posted by Maytl at 2008-04-13 02:44:28    Voted 9.00 on 04/13/08
I like action mods!

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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