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NWN2 ENGLISH MODULES

- Jump to comments -
Name  A hauntingly good time
Author  Joe Hines
Submitted / Updated  11-05-2006 / 11-11-2006
Category  Multiplayer (1-4 Players)
Module Types  
Scope  Dependant on Module
Content  Teen
TricksTraps  Nonexistent
Roleplay  Medium
HackSlash  Light
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  Multiplayer
Patch  1.00
Description
V 1.16 It's a multiplayer module for 1-10 players. Has drinks, party favors, Friendly Zombies(check out the dialog!) A lich host, doorman, and grumpy zombies upstairs.

Credit for the areas goes to:
Marcelo_Lopes, who made the areas as a single prefab. Thank you very much, Lopes.

By the way, This module is coming from an NWN2 toolset noob, so please use constructive critisism.

This module has no plot. just a party with a lich for a host.

don't hog the drinks!

Files

NameTypeSizeDownloads
A_HauntinglyGoodTime.rarA_HauntinglyGoodTime.rar
Submitted: 11-05-2006 / Last Updated: 11-05-2006
rar8.2Mb507
--
a_hauntingly_good_time.rara_hauntingly_good_time.rar
Submitted: 11-05-2006 / Last Updated: 11-09-2006
rar8.6Mb1003
The module, Version 1.16
SCORE OUT OF 10
3.75
1 votes
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Comments (10):

Posted by nightclimb at 2007-08-21 01:02:06    
Pretty but Pointless.

Posted by Link6746 at 2007-05-12 12:31:43    
End of year tests are coming up, which means that I have to study, rather than update.... and I think I've lost interest in this "Project", which serves no function, really.
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

Posted by Link6746 at 2007-04-26 17:31:12    
Lastly, this is a mod meant for a short 3-15 minute amusing diversion, and this was the first mod to feature the prefab that you start in (outside the mansion)

and if you don't want to be overrun, please heed the Lich's warning about going upstairs. there are zombies I've specially tooled to be invincible and kill level 20's quickly. this is intended to keep people out until I find a use for the third floor. now, I'm thinking of a special bonus item I call the Heart of Darkness.
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

Posted by PaulBlay at 2007-03-24 05:58:46    Voted 3.75 on 03/24/07
Has issues and not been updated in a good while.

Posted by Link6746 at 2006-11-09 18:54:50    
Thank you SO much.

by the way, I'm about to update and re-compile the module. if you don't already have the module, wait until I update to V1.16 (the next update).
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

Posted by Aserak at 2006-11-08 18:54:33    
As alternate to walkpaths, create a script.
void main ()
{
AssignCommand(OBJECT_SElF,ActionRandomWalk());
}
and give that script to the OnSpawn in for the creatures.

Posted by Link6746 at 2006-11-08 15:57:39    
Oh my god, you are right. when I put in the walkpaths.... BAM! framerate issues, even on the LOWEST SETTINGS POSSIBLE.
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

Posted by Link6746 at 2006-11-07 18:40:01    
that would be because I wanted to give the illusion of a filled house.

I think the zombies were "required", due to the fact that I wanted the home to be crouded.

as for the zombies being too still, I will have that fixed soon after I find out how to make walk-paths for mass amounts of creatures.

for now, the party will be dead. I'll get back to you soon.
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

Posted by Lord Malek at 2006-11-06 18:02:29    
WAY too many zombies! =)
_________________________
NWN2 Voting Ranks:
Research on what rating I gave you!
Link

Posted by Link6746 at 2006-11-06 14:12:46    
OOPS! I just did some testing, and as it turns out, I need someone to help me by making a script to make the zombies randomly shuffle around, and such. of course, the dialog won't change, so the zombies will still speak in Grr-Arg.
_________________________
__________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
__________________________________________________

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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