PLEASE NOTE THIS MODULE IS NOW SUPERCEDED BY "CONAN CHRONICLES 1 - THE BARBARIAN CHRONICLES" WHICH COMBINES THE FIRST THREE MODULES INTO A SINGLE CAMPAIGN
This is the third part of the Conan Chronicles that started with the adventure "Legions of the Dead" and continued with "The Scythian Pits".
This module describes your journey from the Gladiatorial Arena of Scythia across the Mountains of the Grey Apes towards civilised lands. You should preferably use a PC from the previous chapter and be around 12th level at this point.
Although the module is complete and playtested by me, it has to be considered at this stage a beta rather than a finished game, so be aware there may be unforeseen bugs still present. Also there may be some balancing issues.
In the end, I will probably combine this and the previous modules into one campaign.
The name and much of the story of this module is taken from the short story by de Camp and Carter, which I think is up there with Howard's original stories.
I recommend sticking with NWN v1.12 until damage bonus fixes for 1.13 are implemented.
Note that you also need the conan_chronicles.hak file, which can be downloaded from my previous module, "The Scythian Pits", if you have not already done so.
Obviously, please remove my previous versions of overrides from your override folder, and any other overrides that contain 2da files. They will break the game! (Just put them in the "override bak" folder temporarily, like you should do with every NWN2 update.)
This is the Robinson Workshop Deep Chasms hak, required for this module and included for convenience here. Put it in your My Documents/Neverwinter Nights 2/Hak folder
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone