This is all the Official Campaign Modules. they have been edited to disable multiplayer cut scenes. Currently the party transitions are still in place but we are looking into removing that as well.
So far internal testing has not shown any bugs other than those being reported by other using the non edited OC.
Hi, I just want to add my two cents to this.... First of all, the software is new and buggy. My hat goes off to Hellfire for trying to change the mod. I've been hsting the original mod for a week now and wanted to try Hellfire's version. After reading the user comments and my own observations... The game IS NOT multi-party playable. And it would be more work than it's worth....needing a bank of servers and a common database. . . . It IS PLAYABLE as a single party online game...best suited for a privet game. Autosave every 20 minutes is best (bugs). You will need a good server that is not your gamer. My AMD 64 3000+ cannot serve and play. My server is a dual CPU 933 mhz that can barely handle 4 players. Five players uses 32k bandwith (avrg) peaking at 64k UP and DOWN (thats 128k). Again, I say thanks for trying Hellfire. Qwildurn
Posted by uthar_le_preux at 2006-11-17 15:55:28 Voted 10.00 on 11/12/06
stuck on my way back to fort lock...the modified OC breaks conversations that happens between commander tann and lieutenant valis because the commandant triggers the dialogue..and as you can't posses him you can't make the dialog... :-(((( DON'T USE THIS !
Posted by Grodun at 2006-11-15 13:44:53 Voted 1.00 on 11/15/06
This "fix" also changes it so that in singleplay, you have free movement while being in a conversation. This has cause numerous bugs in my campaign (Over 10 before I reinstalled). If you are moving while a scripted dialogue for a quest is supposed to happen, alot of the time it will appear then dissapear instantly, never allowing you to activate that dialogue again. Othertimes it just screws with the Dialogues, making them appear and disappear no matter if your moving at all. A full reinstall of NWN2 did not fix this also, I kept my save game, and it appeared this mod infected that also, so I still had freedom of movement while in doalogue in singleplayer, still canceling the dialogue and keeping me from playing the game.
The only way I could get it back to the original format was after completely reinstalling NWN2, I had to made an entire new character, and relevel/quest.
This also happened to my 3 friends who used this, we were all hoping to play multiplayer together. So its not an isolated event.
For those that don't know, there's a plugin by me that does the same thing as this conversion. Check the Conversation Converter plugin for more information. _________________________ Dragons are awsome and dragons are fun.
But if you get one mad...
then you'll be well done.
oh well. its theirs and if they want it pulled I will pull it. I just would like to hear from Obs or Atari.. or does bioware have some influence there? anyway. if this is a legal problem. please pull this enty Maximus
Posted by uthar_le_preux at 2006-11-12 10:29:02 Voted 10.00 on 11/12/06
good idea indeed...too bad they don't agree with the release...pffff :(
the PWC files will do you no good. I had to edit the Conversations, which arent in the PWC (I dont think)
this is just a quick fix to get people playing the OC the way they want. I will be looking into the possibility of just supplying the conversations in future versions.
AS far as I know this works with language versions.
Posted by uthar_le_preux at 2006-11-11 03:34:58 Voted 10.00 on 11/12/06
lool last silly question : does every player need to have the same modified mod ?
Posted by uthar_le_preux at 2006-11-11 02:53:14 Voted 10.00 on 11/12/06
ok i just saw the 1.01 patch note...
what about the french dialog.tlk ?
Posted by uthar_le_preux at 2006-11-11 02:51:57 Voted 10.00 on 11/12/06
could you please specify the version ?
as i'm french if i change the TLK file will it still be working ?
thanks for the job
Link: As I understand it, having just the PWC allows you to connect to a server running the module the PWC comes from. Having the PWC alone won't do you any good b/c you don't have the actual module to use it with. _________________________ ¤~Giolon~¤
You should supply the PWC files on this page itself, just so that we don't have to have the full module set to use it.
The PWC file should be MUCH smaller. at most, around 130-350 MB. _________________________ __________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
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I'll have to have norton scan it while I'm downloading. _________________________ __________________________________________________
Megadeth has a very intelligent way of talking about governments and religions: Either they bullshit you or try to kill you for not being one of them. I wholeheartedly agree.
(Note: Just because Mustaine is christian doesn't mean he believes EVERYTHING the bible tells him.)
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