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NWN2 ENGLISH MODULES

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Name  PacSquire
Author  AmstradHero
Submitted / Updated  11-19-2008 / 03-10-2009
Category  Single Player OR Multiplayer (1-4 Players)
Module Types  Combat, Deathmatch Arenas, None / Freeform, PvP
Scope  Small
Content  Everyone
TricksTraps  Nonexistent
Roleplay  Nonexistent
HackSlash  Medium
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  PvP, Minigames
Patch  1.13
NWN2Game  NWN2:MotB
Description
PacSquire
---------

A Neverwinter Nights 2 Mini-game by AmstradHero aka Shadow Beast

PacSquire is a Mini-Game designed primarily for multiplayer to allow people to pit their brains and brawn against their competitors and roaming monsters to see who comes out on top!

Run around the playing field avoiding monsters and collecting the "Coldstones". Make sure the monsters don't kill you, or else you'll lose one of your three lives. However, you can

also kill your opponents to put them out of the game for 15 seconds!

It's a race to see who can collect the most stones, or simply survive!

Killing monsters will only make them respawn elsewhere, and beware of being slowed after you pick up a Coldstone!

The game can be customised to suit a variety of tastes, including:
Adjustable Monster Difficulty - monsters are divided into the following "bands": 1-4, 5-8, 9-12, 13-16, 17-20, 21-24, 25+.
Adjustable monster number - options are: 10, 20, 25, 30, 35, 40, 45, 50.
Adjustable stone number - options are: 5, 10, 15, 20, 25, 30, 35, 40, 45, 50.

IMPORTANT NOTE: Despite that this module was made for the 1.13 patch, it still functions correctly when played with more recently patched versions of the game.

Credits
-------
Registerdebakel - for his prefab Eschebaumhugel.
Vordan - for the content taken from Vordan's Hero Creator.
Qkrch - For helping me identify the killer of a PC.
weby - For pointing me in the (blatantly obvious) right direction for the basic monster AI modifications in the mod.

Please note that this release has not been tested exhaustively within a multiplayer environment, and as such, it is possible that it may have some issues.

Files

NameTypeSizeDownloads
PacSquire.zipPacSquire.zip
Submitted: 11-19-2008 / Last Updated: 11-19-2008
zip22.7Mb235
PacSquire - The Game!
SCORE OUT OF 10
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PORTFOLIO
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SCREENS

Picking up a Coldstone


Making a Stand for a Prize


Fleeing from an ogre mage


The Consequences of a Wrong Turn


The Better Part of Valor


Leaving a Safe Zone





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Comments (2):

Posted by AmstradHero at 2008-11-27 00:13:48    
AnthroPlayer: I hope that playing it MP is fun! And I'd be more than happy to see it incorporated into a server somewhere - just a simple credit where it's due and I'd be extremely pleased.
_________________________
AmstradHero
Fate of a City
Module Development Blog
Fate of a City Blog


Posted by AnthroPlayer at 2008-11-26 04:54:06    
This looks hilariously enjoyable. I'll try it on LAN sometime, or hopefully this minigame may be implemented into a server.
_________________________
@===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.

This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
@===============================================@

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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