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NWN2 ENGLISH MODULES

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Name  Sea of Stars Proof of Concept mod (WIP)
Author  loudent2
Submitted / Updated  12-09-2008 / 01-16-2009
Category  No Story (Ex: Resource, Level ups, etc.)
Module Types  None / Freeform
Forum Thread  Link
Scope  Epic
Content  NA
TricksTraps  NA
Roleplay  NA
HackSlash  NA
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  Proof of Concepts
WIP
Storm of Zehir
Patch  1.21
NWN2Game  NWN2:SoZ
Description
This module is to explore and test the viability of using the Overland Map system over a body of water.

The proof of concept requires using the ships/boats as the PC avatar, handle ship to ship combat and randomly spawning islands.

In addtion I want to leverage the NESS system in the OL map and expand it to use the new Obsidian encounter system. I'm maintaining a blog of the development at: Link

Files

NameTypeSizeDownloads
SeaofStarsDemo.zipSeaofStarsDemo.zip
Submitted: 12-09-2008 / Last Updated: 01-16-2009
zip13.9Mb209
Small demo module with all the scripting/assets needed to take each ship out for a spin. I've removed everythign except for the bare bones needed so it's easier for modders to see what I've done.
shipmodels.zipshipmodels.zip
Submitted: 12-09-2008 / Last Updated: 12-09-2008
zip704.48Kb227
This iz a zip file containing model tweaks for most of the standard NWN2 Ships. (they face "backwards" in the standard models). In addtion I have prefabbed visual effects for all 7 ships (and a rowboat) that can be used to create ship creatures.
soz_ui.haksoz_ui.hak
Submitted: 12-09-2008 / Last Updated: 12-13-2008
hak754.14Kb221
Hak (can extract to override as well) for the Storm of Zehir Overland Map UI (frame and buttons). Just put it in your hak directory and attach it to your module.
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SCREENS

Cargo Ship 1


Another Cargo Ship


Ferry Ship


Fishing Ship


Fishing Ship 2


Grey Ghost Ship


Warship





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Comments (12):

Posted by loudent at 2009-02-22 01:26:21    
Well, it brings us a bit closer. I've gone through the thought process on it. (in fact a war campaign was one of the options I was considering for a proof of concept, but went with vehicle travel instead)

Posted by Skunkeen at 2009-02-21 01:28:11    Voted 10.00 on 02/21/09
is it possible with the overland map to have RTS like combat?

Posted by Shaftsbury at 2009-01-19 14:25:11    Voted 10.00 on 01/19/09
Exactly what I was looking for, thanks for including the scripts. I'm using a slightly modified version of your system for my PW, and it seems to be working nicely so far.

Posted by loudent at 2009-01-12 09:50:20    
Nope, looks good here. Can you double check (the prefab could be an out of date one). Although it appears the dingy still needs to be rotated.

Posted by loudent at 2009-01-11 10:34:47    
ok, will look into it.

Posted by JasonNH at 2009-01-11 09:06:16    Voted 10.00 on 01/10/09
BTW - I think the model for the Ferry is still backwards in the current release.

Posted by JasonNH at 2009-01-10 07:47:38    Voted 10.00 on 01/10/09
Keep up the great work, loudent2. Your 180 degree ship models saved me a lot of time. Thanks for sharing!

Posted by Usheen at 2009-01-03 16:49:24    Voted 10.00 on 01/03/09
This stuff is freaking brilliant. Good luck on getting NESS to work, if you work that out well OL map will be well on it's way to being PW friendly...

Posted by MokahTGS at 2008-12-13 08:07:48    Voted 10.00 on 12/13/08
Any chance we can get the hak you are using for the UI?
_________________________
Mokah - The Grumpy Strumpet
|| Dear Strumpet Letters || Jabberwocky Development Blog || Vertex I - The State of the Union ||

Posted by ShadowDragon311007 at 2008-12-12 08:14:37    Voted 10.00 on 12/12/08
YEah looks good man keep it up!

Posted by MammothTruk at 2008-12-11 09:17:19    Voted 10.00 on 12/11/08
WORD
_________________________
Baldur's Gate: The Sword Coast Chronicles

Posted by nicethugbert at 2008-12-11 07:50:57    Voted 10.00 on 12/11/08
NEAT!
_________________________
NTB's Hills and Valleys Vol. 00

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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