City Adventure, Combat, Dungeon Adventure, Temple / Crypt Adventure, Various Settings
Scope
Large
Content
Teen
TricksTraps
Heavy
Roleplay
Light
HackSlash
Heavy
LevelMin
01
LevelMax
14
Gameplay Hours
10
Categories
Cimmerian
Hyboria
Overland Map
Patch
1.23
NWN2Game
NWN2:SoZ
Description
You have made it to Oresh, where a strong sword and questionable morals will get a person places. With two temples at war with one another, creatures besieging the city from all directions, and a group of undead making a play for the local crypts, there are plenty of opportunities for a strong axe.
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Cimmerian Courage takes place in R.E. Howard's Hyboria south of Cimmeria near the city of Oresh (both new and old). The player should start out as barbarian, or mixed barbarian. Though this is not required. Level 5 or lower is recommended.
This is a hack and slash module with quests and some background. A single player should finish somewhere between level 15 and level 20. Two players between levels 12 and level 17.
For 1-4 characters starting level 1-3. Players with less than 100 gold will have it increased to 100 gold. There is one henchmen who will travel with you for no fee. You can also add 3 more PCs to the party using the SOZ party system. Books allowing this are in the tavern closest to the west gate of the Foreign Quarter, in the library east of the entrance of the middle floor of the Old Oresh Tower in the se of Old Oresh, and in the sewers directly south of the Sewer Entrance.
There are also 9 crafting stations in the game. In the foreign quarter you will find a blacksmith workbench in the blacksmith shop, east by the gate is a magician's workbench in the magic shop, and in the tent is an alchemy workbench. In Old Oresh a magicians workbench is in the nw tower, in the upper level of the se tower is an alchemy workbench, and in the dungeon of same tower is a blacksmith workbench. In the crater outside the Necropolis you will find a crypt inside some halls which has one of each type of workbench: alchemical, blacksmith and magical.
Items to be used for crafting can be found sw of the palace in New Oresh and inside the nw tower of Old Oresh. These have almost everything you will need to make any recipe. Except crafting skill. You have to earn that yourself.
NOTE: The first overland encounter may not trigger the first time. Do something else and come back and try again. Also, trigger for actual creatures is in front of your PC, allowing you to rest or buff up first.
Thanks to arphazon, Bouncy Rock and the Robinson Workshop for their great creatures and custom content. Thanks to Sothis B for making a NWN1 to NWN2 area converter.
v1.01 Add 2 scripts, renames doors, moves castle so it isn't floating, fixes tower transition, death and dying scripts.
v1.02 Fix scorpions and missing death scripts, set most old oresh doors to party, fixed several blueprints, give lizards scripts, fix respawn for single-player in old oresh.
v1.03 Fix several blueprints, add track to mine, fix caves, add map note, give stirges correct appearances, set up temple respawns.
v1.04 Added RWS-Adobe hakpack for Oresh module. Redid respawn remaining three modules. Updated top hakpack with placeable 2da lines from RWS-Adobe Hakpack. Changed building appearances Oresh module.
v1.05 Nine crafting stations included (3 of each) and crafting items and recipe books.
v1.06 All sorts of small fixes to names, items, scripts and placeables.
v1.07 Allow single-player parties of PCs, add one NPC, fix some transitions, missing walls and items. Fixed arcane and cleric scroll generating scripts.
v1.08 Final corrections. Minor bugs and annoyances.
v1.09 Crafting drops added to appropriate creatures. 99% of bugs fixed.
v1.10 Fixed sound crashes, conversations, scripts and tile bakes.
v1.11 Fixed perception ranges and items without icons.
v1.11b put New Oresh placeable back where it should be on Overland Map.
v1.12 Fixed wandering stoppage, some conversations and transitions.
v1.12b Fixed some Necroplis problems, use manticore model for manticore.
Overriding hakpack with 2das and some creatures from arphazon and Bouncy Rock Entertainment. v1.04 Added RWS-Adobe hakpack for Oresh module. Redid respawn remaining three modules. Updated top hakpack with placeable 2da lines from RWS-Adobe Hakpack. Changed building appearances Oresh module. v1.08 changes to 2da files. V1.12 Adds new models from updated RWS Creature Conversion Project including manticores to 2das.