The Sinister Series Part I of III - Dilating Dimensions
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Looking for a new challenge in your career, you decided to reply to a job offer of the dark and notoriously evil company "sinister inc." The company is looking for a sturdy adventurer to carry out assignments in the field directly delegated from the top management. Not much is known in public about that organization, rumor has it that it is run by an old ferocious black dragon who employs the skills of a number of agents to further the company's interests. At least the payments seem to be handsome. With anticipation you eagerly await the job interview...
Little do you know about the adventure awaiting you....
Dilating dimensions is a huge story-driven single player module that might appeal to everyone with a taste for black humor and an interesting storyline with many unexpected turns, difficult battles, unusual items and charismatic characters.
Length: approx. 6 hours
GAMEPLAY:
The module is designed for a new level 1 male character, melee classes might have a considerable advantage in the battles (especially the exotic weapon feat might be handy). Playing it with a female character is a very bad idea, since the conversations were written for a male one.
The alignment should not matter at all and will not be modified in the game. You will also find some items in the game that might help you to fight with a refined strategy instead of using brute force. For some quests there are also often various ways to accomplish an objective, though the design is linear to some extent. Quests don't have to be done in a particular order, but they are usually connected to the storyline and should be completed before the next major development of the plot. There are more battles than in the two other parts of the series, but none of the encounters or bossfights should be particularly difficult.
CONVERSATIONS:
Conversations play an important role in this mod and you will meet many NPCs to converse with. Usually the conversations are rather straightforward and do not offer an abundance of options. I did not include any skillchecks or conditions that depend on the player's class or race, since I believe it's more fun that way. Sometimes your companions might want to say a line or two, so keep them close.
COMPANIONS/HENCHMEN
In the game you will encounter two characters who can be added to your party. One will join you at the beginning, she is one of the series' major characters and you will need her to complete the game. Later you can also recruit another NPC for some time. You will get a special item to resurrect them when they die.
ITEMS:
You will find plenty of magical items and armors in the game and enough of shops that buy them. Since most enemies drop their equipment you can easily get a lot of gold. If you don't know what to buy, spend it on healing potions. And after you've left the city, shopping will be more difficult with only one shop available.
RESPAWNING:
Respawning usually takes you back to a respawn point in the city and will not be sanctioned in any other way. After you've gone through the portal, respawning will not allow you to continue, so it's a good idea to save often. Note that there is one conversation after which you will always die. This is part of the storyline and can't be avoided.
That's all...
Have fun
If you like the game, or not, or just want to tell me your opinion, feel free to drop me a line (You can also write me in German).
(C) 2006-2010
[email protected]
Hello ! First of all: thank you for this mod ! I mean: for the whole series ! ;-) I can imagine the time it takes to build a mod so I must congratulate you for offering us your work ! I'm just posting a comment because I'm stuck in the first module (I'll vote when I'm done with the third one !). SPOILERS !!!!! I killed Manthena and took the key from her body. I found the door at the end of this room to exit and arrived in another room where several chests are "waiting" to be used (sorry for my english: it's not my native language...). If I try to talk to them, nothing happens, neither if I try to fight them. My parrot companion doesn't say anything useful for this situation. Is there something I missed ? If anybody could help me, he would make me a real favor ! ;-) Thanx in advance ! Bye, Jeum.
Posted by DaveFritz at 2010-05-2804:57:48
Hi Cincinnatus, The big problem was that the final cut scene didn't trigger, and I'm speculating that it was because Cordy was dead. You mentioned somewhere that some cut scenes would break if she was too far away and that made me wonder. As for a vote, I don't vote for mods as a matter of principle. Grade inflation means that I can't give a mod what I consider a fair score according to the standards without hurting the average. So I just don't vote at all. I've done this since NWN1 days. Hope you understand. On the other hand, I do consider that one of the highest "votes" I can give a mod is to play the sequel, which I'm doing at the moment. Cheers, Dave
Posted by seinsvergessen at 2010-05-2712:02:10
Hi, I know about this bug with Cordy. I have been too lazy to fix it though, since it only occurs at the end of the game where it doesn't matter to have her in your party, since the only thing ahead is the epilogue ;) **Please vote if you like this mod!**
Posted by DaveFritz at 2010-05-2611:44:43
Hi, again, Evidently, the final cut scene didn't trigger for me, perhaps because Cordelia died. It worked on a replay though. And even so, my character does not seem to have been exported at the end. Was there experience and/or loot awarded for killing the dragon? I can export my character from before the fight for use in Part 2, but would hate to miss out on the experience. BTW, I reached Level 14 just before the fight. The levelling up at the beginning put me to L12, not 11. Cheers, Dave Cheers, Dave
Posted by DaveFritz at 2010-05-2511:01:01
More trouble! I got out of HoD OK, went through all the cut scenes and then killed the dragon/Saddy Sane in the Underground Temple. Cordelia died in the fight and after I resurrected her, she was acting as if we were back in the HoD when it was flooding! She will not rejoin until I go back and open the door, which I have already done, unless that means the prison door. Do I have to reload back in the HoD and talk to her after I kill Menthena, in order to be able to continue in the Underground Temple? Cheers, Dave
Posted by DaveFritz at 2010-05-2510:33:34
To quote abysmal93, "Scratch that". I found the exit. Well-hidden! Or perhaps I just never got quite the right camera angle. Cheers, Dave
Posted by DaveFritz at 2010-05-2510:21:52
Ho, Cincinnatus, OK, I killed Manthena this time, and got the key, but I still cannot figure out how to exit the HoD. There is no access back to the entrance level. Cheers, Dave
Posted by abyssmal93 at 2010-05-2404:38:14
Scratch that I just found Maldoror hiding in the ceiling lol so instead i'll say so far the modules great i've already downloaded the other two great job!
Posted by abyssmal93 at 2010-05-2404:31:05
Hey I downloaded the module but I seem to be stuck in the arena Maldoror puts you in I looted my equiptment and now nothing else happens. I'm not sure what exactly i'm supposed to do from here...
Posted by seinsvergessen at 2010-05-2400:29:12
**minor spoilers** If you eliminated Menthena you can take the key from her. **end spoilers**
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone