Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN2 ENGLISH MODULES

- Jump to comments -
Name  Crimson Cherry 2: Demon Womb (Chapter2) Beta
Author  PaladinXtreme
Submitted / Updated  06-09-2010 / 06-20-2010
Category  Single Player
Module Types  
Scope  Part of Series
Content  Extreme
TricksTraps  Light
Roleplay  Medium
HackSlash  Medium
LevelMin  06
LevelMax  06
Gameplay Hours  04
Categories  Dark, Horror, Violence, Erotica, Series
Patch  1.22
NWN2Game  NWN2:SoZ
Description
The gods have forsaken her. Now the heroin must face not only the chaos of the world around her, but that of her innermost self.

Note: This mod must be played through the campaign file provided and NOT the modules.
Note2: The mod was created with importing the original character in mind. Although benificial, it is not compulsory.
Note3: The plot enforces that Cleric spells be disabled for the majority of the module.

Installation:
1)Unzip all 4 RAR files
2) Make a backup of previous dialog.tlk in NWN main folder and replace with one provided.
3) Copy Campaigns, Modules, Music and Hak folders to their respective My Documents NWN2 Folders
4) You need only load the Area02 Fix File if you Beta file download preceded 21 June 2010.

(This mod is only the beta version and is still a work in progress. Feel free to speak your mind)

Files

NameTypeSizeDownloads
CC2CH2_(music).rarCC2CH2_(music).rar
Submitted: 06-09-2010 / Last Updated: 06-13-2010
rar96.6Mb650
--
CC2CH2_(hak).rarCC2CH2_(hak).rar
Submitted: 06-09-2010 / Last Updated: 06-13-2010
rar57.7Mb699
--
CC2CH2_(movies).rarCC2CH2_(movies).rar
Submitted: 06-09-2010 / Last Updated: 06-13-2010
rar989.89Kb652
--
CC2CH2_(beta).rarCC2CH2_(beta).rar
Submitted: 06-09-2010 / Last Updated: 07-06-2010
rar93Mb752
--
CC2C2_Area02_(Fix200610).rarCC2C2_Area02_(Fix200610).rar
Submitted: 06-09-2010 / Last Updated: 06-20-2010
rar32.7Mb509
--
SCORE OUT OF 10
9.33
3 votes
View Stats
Cast Your Vote!
Voting FAQ

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by Spell at 2010-09-2801:11:32    
I think what he is saying is that the groups of 3 rabid dual dagger wielding elves are problematic for the character at that level. As they have 6 attacks to your 1, and they have about the same AB as you do there is a pretty good chance you get killed, also there is a +2 AB bonus for multiple attackers. A few badly timed critical hits going their way and the fight is over. His other comment seems to be saying the same as my comment on why you would even help the people killing the only friends and family you have ever known. Hope this helps and my read of Mad Vic's comments is correct.

Posted by GamesRus at 2010-09-2007:33:56    
Hey Mad Vic Thanks for the info. Don't quite get what you're saying in your first paragraph, but I've noted the rest. Unless you're dead yourself, killing children, dead or otherwise, still has an negative emotionally effect. True about the subquests. I am currently working on them. As for the clothing bug... Another bug that can only be unique to 1.23 users. PX

Posted by Mad at 2010-09-1723:04:03    
@PX reflections earthenwood, Random elves v powerful as compared to the character, the one "quest" doesnt seem to make sense, as said why would you help these people? I note something has been cut from the interaction with the "wife" if you take the drink that fits withthe feel of the section now. Coast - when the path to the farms is blocked by the fallen tree, I could navigate around the left side to the transition point, made the story rather wierd! There ar a lot of cave entraces flashing as interactable on which I wasted a lot of time. I dont know why "killing/terminating" an undead child who is attacking you is evil. The clothing bug, you appear to be wearing the armour you started the module with even if you are wearig no armour, throws you occasionally. despite max lore and the ring of lore I was unable to identify the two armours found in the castle. at the moment the main plot appears all that has been firmed up , there remain areas on most maps where subplots could be added, Inn, pig farm, temple ruin, outside the castle etc. Enjoyed the module look forward to the final edition.

Posted by Mad at 2010-09-1400:48:27    
@PX Thanks checked the module files, no Area04. Unpacked the original download again and this time noticed a message fashing by about a corrupt file -- Area04 (surprise) - fast processors! Redownloaded fine this time able to move on. However when in the first cell and the final room although light was cast the effect didnt work in exploration mode, but did in the other two? otherwise fine in the castle section. The final battle was simpler having read the other comments by retreating and waiting for help, not sure if thats intentional if so a clue such as " I should find a better place to fight" might help. Finally the character is not saved on completion, but this I sure will make the final version. Love the use of the "unplugged" Evanescence

Posted by GamesRus at 2010-09-1203:18:35    
@ Mad Vic It seems that the bugs only appear for those running v1.23. I take this as being major changes in how scripting is perceived between v1.23 and v1.22, in which CC2 was created. I can do nothing about this, without having to rescript the entire Campaign. The cave problem is due to the fact the Area04 is not loading properly. Was it copied to your modules folder. No one else has had this problem but I will look into it anyway. There is a cheat around the issue that will not effect gameplay. 1) Save the Character after the "cutscene" 2) Delete the Campaign File 3) Run the Area04 Mod with the Saved Character. Hope this helps. PX

Posted by Mad at 2010-09-1123:00:58    
Thanks running 1.23 with MOB and SOZ, have made sure overide is empty. This is on a Phenom based pc (925). Killed incognito, had the conversation with sensou and got the key. This opens the door, then there is "cutscene" dazed by the light, feel lots of boney hands, hear Karina's voice, after which I am back in the cave striped of all non worn items. If I try to exit the same happens again, and there doesnt appear to another way out. Hope that helps

Posted by GamesRus at 2010-09-1023:43:34    
@ Mad Vic It's odd that it works sometimes and not others. I seems that with some machines there are no problems whereas there are numerous bugs in others. What version of NWN2 are your running? I will look into the matter of the cave door. After killing Incognito there should be a conversation with Sensou. I can't remember if you get a key or not. But you able to leave thereafter. PX

Posted by Mad at 2010-09-0223:27:41    
Fourth time opens. Now cant get out of the cave below the temple.

Posted by Mad at 2010-09-0122:33:15    
Thanks The camp conversation is triggered by dropped the npc's and having to talk to them. On my first few attempts the "drop" didnt happen, maybe as they were being killed and attacking the pyro-whotsit in the trigger area, it then worked as planned, but on a further occasion didnt trigger and I had to use the shift click conversation method. I then saw two sets of npc's (clothed and nude) in the dream sequence, but the link to the village still said I had to check in at the camp. I didnt try the shift click method then, it might have worked, I just when back to a save game. i have the key from under the rock but on three separate attempts the door stays locked.

Posted by GamesRus at 2010-09-0105:20:41    
@ Mad Vic I don't quite understand where the problem lies in the conversation at the camp. Thanks. I'll set the bedroll to a plot item. Forgot destroying it as a possiblity. Spoiler.... As for the key. After the prison cell you should find it lying under one of the rocks by the bridge. This will open the cave below the lighthouse. PX

1 2 3

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Tutorials


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters