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NWN2 ENGLISH MODULES

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Name  The Kitchen Boy 30/06/11
Author  PGB
Submitted / Updated  07-01-2011 / 02-23-2012
Category  Single Player
Module Types  Combat, Dramatic, Dungeon Adventure, Epic, Forest Adventure, Puzzles, Roleplay, Temple / Crypt Adventure
Scope  Epic
Content  Mature
TricksTraps  Dependant on Module
Roleplay  Heavy
HackSlash  Medium
LevelMin  01
LevelMax  15
Gameplay Hours  60
Categories  This is a complete upload of 'The Kitchen Boy' adventure which now comprises ten modules.
Patch  1.00
NWN2Game  All
Description
Now with an additional three modules, 'The Kitchen Boy' has all the classic features of an RPG, but set in it's own very particular world.

Please read the ReadMe file which contains information for both new and previous players of the game.

Files

NameTypeSizeDownloads
The_Kitchen_Boy_Part_10_220711.rarThe_Kitchen_Boy_Part_10_220711.rar
Submitted: 07-01-2011 / Last Updated: 07-23-2011
rar30.2Mb777
Here is a second revision to Module 10 dated 22/07/11, sorting out not only the Purple Gnome but also a possible hitch in the Deep Mines.

Thank you to those who pointed the errors out.
The_Kitchen_Boy_290611_ReadMe.rarThe_Kitchen_Boy_290611_ReadMe.rar
Submitted: 07-01-2011 / Last Updated: 07-02-2011
rar6.67Kb2033
--
The_Kitchen_Boy_290611.rarThe_Kitchen_Boy_290611.rar
Submitted: 07-01-2011 / Last Updated: 07-02-2011
rar1Gb2059
This is the complete campaign which is just over 1.5GB in its compressed form.
The_Kitchen_Boy_Part_4_050711.rarThe_Kitchen_Boy_Part_4_050711.rar
Submitted: 07-01-2011 / Last Updated: 07-05-2011
rar24.2Mb828
For those who haven't started module 4 yet, (Bagthorpe) please substitute this one for the one in the modules folder. This corrects a bad journal entry.

If anyone is already playing module 4, (Bagthorpe) please email me when you reach the break point and I can correct the error for you.

Thank you to those players who pointed out the mistake.
Thekitchenboyparts1and_2and3walkthrough.rarThekitchenboyparts1and_2and3walkthrough.rar
Submitted: 07-01-2011 / Last Updated: 02-23-2012
rar4.1Mb520
This is a walkthrough for the first three modules of The Kitchen Boy campaign. It was prepared by Christine13Black. Minor changes may have occurred since it was written.
The_Kitchen_Boy_Part_6_110711.rarThe_Kitchen_Boy_Part_6_110711.rar
Submitted: 07-01-2011 / Last Updated: 07-11-2011
rar39.5Mb676
You need only replace this module if you are playing a female PC. The actual problem, a faulty conditional, doesn't stop the game for either sex, but a journal entry is missed and Jack Rolling's grandmother just hangs and doesn't go on her way.
SCORE OUT OF 10
9.81
30 votes
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SCREENS

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Work in progress.





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Comments (30):

1 2 3

Posted by PGB01 at 2012-06-0315:59:05    
Dear Calagorn, Pls email me on nc1701dpgb@aol.com if you have a problem. My visits to this site are quite rare. I think you just need to keep speaking to the denzens of the kitchen. Best wishes, PGB

Posted by calagorn at 2012-06-0215:46:13    
Hoping someone here can help me out. I am in the kitchen and I've spoken to everyone. I've driven the vampire bat off. But I'm stuck on what to do from here to further the plot along. No amount of knocking (bash) will elicit a response from the chef. Can I get some help? heh heh

Posted by The_High_SeAs at on05/29/12
If there were the ability to give higher than 10 I'd do it. This one guy has done a better job at balancing a challenging gamble, writing an engaging script, and pacing the story between climaxes and lulls than I have seen teams be able to do.

Posted by HortaFan at on05/25/12
A challending, extremely detailed module, better than most original games. The end modules are still in progress, but are worth the wait.

Posted by ericdoman at 2012-05-2412:40:59    
Thanks for the quick reply. Just selected the character for another mod (having swapped haks etc around) and he appears with power attack etc. Loaded FRW character creator and created a new character, he appeared in that mod with power attack etc, saved him. Swapped haks around again, chose that character for your campaign and again he appears as a default cleric.

Posted by PGB01 at 2012-05-2406:58:45    
Dear Eric, I don't know the answer to that. I tried it myself just now and I became a divine champion of Gond in ten seconds flat. Why not try creating your character in the OC and import into 'The Kitchen Boy'? By the way, I am very rarely on this site, and it was just by luck that I caught your query on the day. If you want further assistance, please email me on nc1701dpgb@aol.com Best wishes, PGB

Posted by ericdoman at 2012-05-2404:21:48    
I seem to be having a problem at the beginning. I chose a cleric and the domains do not appear, your god nor the feats I chose. It gives you a default cleric. The same happened with a rogue.Any reason for this and please help, cheers.

Posted by Leoshi at on05/06/12
Though some might find the combat difficult (or too easy), and some of the puzzles a little obtuse, these should not distract from enjoying the better parts of this work. Namely the impressively written story and dialogue, good pacing and interesting ideas.

Posted by Leoshi at on05/06/12
Though some might find the combat difficult (or too easy), and some of the puzzles a little obtuse, these should not distract from enjoying the better parts of this work. Namely the impressively written story and dialogue, good pacing and interesting ideas.

Posted by PGB01 at 2012-04-1612:32:13    
Dear Uberpsion, Pls email me on nc1701dpgb@aol.com. It is unusual for Tom to have done a runner at this stage and I should like to check your game.

1 2 3

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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