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NWN2 ENGLISH MODULES

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Name  Mithdradates' Hall of Training
Author  Mithdradates
Submitted / Updated  01-02-2007 / 09-29-2010
Category  No Story (Ex: Resource, Level ups, etc.)
Module Types  Combat, Other
Scope  Small
Content  Teen
TricksTraps  Light
Roleplay  NA
HackSlash  Medium
LevelMin  Any
LevelMax  Any
Gameplay Hours  01
Categories  Character Trainer
Single Player
Patch  1.23
NWN2Game  NWN2:SoZ
Description
Mithdradates' Hall of Training

This module is designed for the creation and testing of level 20 and level 30 characters. To this end, the module provides the character with the ability to:
1. Alter his level and alignment. The character is given the ability to raise and lower his level. The character can also change his alignment at any level and the "Neverwinter Nine" and "Shadowthief of Amn" epithet feats have been added. Hence, any class combination supported by the game engine can be created. There is also an option to write a character's level progression including feats chosen, skills taken and attributes increased to the log file, so that the character can be recreated on a PW or another server vault scenario.
2. Equip himself. A forge has been added which can create weapons, armor and gear. The included Item properties have their full range of values. Hence enhancements and armor class bonuses can range from 0 to 20, Attribute boosts can range from 1 to 12, skill boosts from 1 to 50, etc. Equipment can have any number of item properties upon it. All of the standard potions, wands, rods and staves and curios have been included, as well as a full selection of arcane scrolls. The character can rename his equipment and has access to unlimited gold. In addition to exporting the character to a bic file, the module also allows the player to write a text printout of his level progression to the client log file.
3. Test his battle prowess. The character can test himself, alone or with one to five henchmen, in combat against one to six opponents at a time in any one of multiple arenas. The opponents are divided into monstrous opponents and PC builds. The PC builds have custom AI scripts, which simulate the behavior of a human player better than the default AI and should give the player an inclination of how his character would perform in a player vs. player environment. The enemies can have their gear customized; i.e. changing the enhancement level of weapons, armor, etc. Hence, characters can be tested against the type of opponents they would face in low magic and high magic settings. The AI can also be adjusted so that it will or will not use knockdown and will or will not buff itself before combat. In addition to the default PC builds within the module, a database has been added that allows the player to fight against up to 10 of his own builds. The arenas are varied, ranging from a deserted coliseum, to a volcano with damaging environmental effects, to a constricted dungeon with randomly opening and closing gates. They are designed to take into account the effects that environment can have on the combat capabilities of a character.

Credits:
Snow VFX in the Icy Cliff arena courtesy of Eguintir Eligard.

***** Version 3.3 Final is now available *****

This version has been updated to patch 1.23. It is primarily an update to the builds used in the Hall and is dedicated to the now defunct ECB II guild.

***** Installation *****

Unzip the file "Hall of Training.mod" to your "...\Neverwinter Nights 2\modules" directory. Most likely this will be located in your My Documents folder. You can also download it to the main modules directory for Neverwinter Nights 2. This should be "Program Files\Atari\Neverwinter Nights 2\Modules" by default.


Place the "Hall of Training" folder in the "�\Neverwinter Nights 2\Campaigns" folder in your My Documents folder. Place the MHoT.hak folder in the "�\Neverwinter Nights 2\hak" folder in your My Documents folder. Unzip the MHoT_Level_Database.zip folder and place the three files, "mhotlevelchar.cdx", "mhotlevelchar.dbf" and "mhotlevelchar.fpt" in the "�\Neverwinter Nights 2\database" folder in your My Documents folder. This folder has not chaged since version 3.1, so you don't need to replace it if you already have it.

Then start the game and select "New Game" followed by "New Campaign," the campaign should appear in list of available campaigns.

In order to write your character's level progression to the log file you will need to enable logging within NWN2. To do this, you will need to set Scripts Print To Log=1 under server options in your nwnplayer.ini and nwn2player.ini file (it should be the second to last line in the file). This file can be found in your "...\My Documents\Neverwinter Nights 2\" directory.

The log files can be found in (windows XP):
...\Documents and Settings\<user name>\Local Settings\Temp\NWN2\LOGS
or (Vista):
...\Users\<user name>\AppData\Local\Temp\NWN2\LOGS

***** Update Notes *****

*** Version 3.3 ***

This update fixes the following problems with version 3.2:
-Added ranged weapons to the builds that could use them and adjusted the AI to use them.
-Ajusted spell usage for the AI.
-Spellcasters with Hide in Plain Sight will now attempt to hide before casting spells in an attempt to disrupt hostile spell locks.
-Fixed a bug with the, �Lever of Arcane Knowledge,� and learning level 1 spells.
-Adjusted every level 20 and level 30 build, replacing several of them.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2007-10-10Over My Head0Unique areas to test yourself against foes and surroundings. Two chambers full of gear to equip your caster/warrior; complete offering of equipment varying from scrolls and potions to weapons and trapsGlitches, no looping conversations, no respawn option, no support for testing low-level characters

Files

NameTypeSizeDownloads
MHoT_Level_Database.zipMHoT_Level_Database.zip
Submitted: 01-02-2007 / Last Updated: 03-17-2009
zip8.4Mb2911
Zipped directory containing the database files for the equal level opponents for the Hall of Training 2.3 module.
MHoT_Level_Database.zipMHoT_Level_Database.zip
Submitted: 01-02-2007 / Last Updated: 03-17-2009
zip7.6Mb2332
Zipped directory containing the database files for the equal level opponents for the Hall of Training 3.3 module.
ReadMe_3.3.zipReadMe_3.3.zip
Submitted: 01-02-2007 / Last Updated: 09-29-2010
zip18.6Mb1475
Readme file, containing installation instructions and manual and printouts of the builds used in version 3.3 of the module.
Hall_of_Training_3.3.zipHall_of_Training_3.3.zip
Submitted: 01-02-2007 / Last Updated: 09-29-2010
zip24.6Mb7200
Zipped directory containing the module file, hak file and campaign folder for the 3.3 version of the Hall of Training. This version requires MotB and SoZ.
Hall_Of_Training_2.3.zipHall_Of_Training_2.3.zip
Submitted: 01-02-2007 / Last Updated: 08-16-2008
zip24.4Mb8236
Zipped directory containing module file, hak file and read me file for the 2.3 version. This version has been updated to work with MoTB.
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SCREENS

Get a printout of the level progresion of your character to help you recreate it.


Preparing to head out with your party.


Doing battle in the Active Caldera.


Raining death from above on your fiendish enemies.


Battle royal in the coliseum.


Battling the elements and archers on an icy cliff.





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