(From Readme) - This is a simple mod for scripters and players alike to test and tweak the combat behavior of creatures and NPC's, whether it's with pre-made AI scripts (such as Tony K's or Even's) or one of your own making. The layout is very basic - a simple 4x4 interior with no exits, and a group of creatures/NPC's on each side of the room facing each other. One group has a hostile faction, while the second is set as Defender. The groups will engage each other in combat the moment you start the mod. Player faction for both Hostile and Defender is set to Neutral, so regardless of what player character you use to login to the mod with, you can watch the ensuing battle without fear of being harmed, or even noticed by either group (exception - AoE spells that do not discriminate). All creatures in this module will respawn fifteen seconds after death, indefinitely (see 'scripts included' below)...
Posted by olcottr at 2011-09-29 05:18:27 Voted 9.75 on 09/29/11
Great for builders
Posted by kubach at 2007-12-22 13:06:20 Voted 8.25 on 12/22/07
its good
Posted by PaulBlay at 2007-03-24 22:53:28 Voted 6.50 on 03/24/07
Fun, but maybe not much use for the average player.
Posted by Ishan at 2007-01-27 12:27:10 Voted 7.75 on 01/27/07
This test-module is quite cool to watch and useful for checking not only AI-mods but also the graphic options.
If you don't know the OC yet, you'll probably get spoiled by the appearance of a few creatures and lots of spell effects, so I can't recommend it to anyone.
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone