Single Player story driven campaign, a blend of Sci Fi and heroic fantasy. First Part. French / English
Languages
French
Patch
1.23
NWN2Game
All
Description
16 Cygni I Français/English campagne solo/single player campaign.
Par l'auteur de/ by the author of "A Slave Destiny".
ATTENTION: Contenu Adulte. Niveau de patch 1.23.
16 Cygni première partie est une campagne solo scénarisée bilingue Français/Anglais, mélange de science fiction et d'héroic fantasy, comportant de nombreuses nouveautés. Elle a été conçue avec MotB et SoZ installés, mais est potentiellement jouable sans les extensions. Toutefois ceci n'a pas été testé.
Compagnons travaillés avec choix dynamique, des dizaines de PNJ avec interagir, de nombreux lieux inconnus à visiter.
Pour en savoir plus, lisez la présentation et les instructions d'installation (cy_presentation.zip).
*NOUVEAU* Mise à jour 1.04 (1 Nov 2011)
* Les compagnons peuvent être multi classés.
* L'alignement du ccompagnon(compagne) d'équipage est rendomisé.
* Traduction anglaise revue par ralebeau (Un grand merci à lui)
* Quelgues bug mineurs corrigés.
* Le dossier campagne est maintenant compatible pour les 3 parties. Il est le même pour chacune des trois parties.
Pour bénéficier entièrement de cette nouvelle version, veuillez réinstaller le dossier campagne et l'archive modules de chacune des 3 parties.
Mise à jour 1.01 (12 Sept. 2010)
* Correction du bug à l'Ondolisse Morne qui empêchait une conversation de démarrer si le joueur avait lu l'énigme avant d'utiliser la boîte de contrôle.
* Correction de "blueprints" : il est maintenant possible de choisir un compagnon orque gris médecin.
* La probabilité de conversation ne se lançant pas a été réduite et des sécurités ont été ajoutées (découverte d'un indice à Canas Eryn, peinture à Tinwerontar, examen au Narag-zaram...)
* Le journal contient maintenant les quêtes de 16 Cygni 2.
* Le journal a été rendu plus clair pour signifier la fin de la première partie.
* Gagner de l'influence sur un compagnon d'équipage neutre/strict est moins difficile. Actif dès la position courante.
* Quelques fautes de frappe corrigées.
* Le fichier spécial pour démarrer sans MoTB n'est plus nécessaire. Toutefois il fort peu probable que la campagne puisse aller à son terme sans MotB. Sans Soz mais avec MotB, je ne sais pas.
Bugs connus, contournement console, lire ici : Link
* 16 Cygni 2 est disponible ici : Link *NOUVEAU* 16 Cygni 3 disponible ici : Link
WARNING : Adult Content. Patch level 1.23.
16 Cygni first part is a story driven single player campaign, bilingual French/English, a blend of Sci Fi and heroic fantasy, with a lot of novelties. It has been designed with MotB and SoZ installed. It might be playable without the expansions. However that has not been tested yet.
Dynamic choice of companions with a personality, tens of NPC to interact with, many unknown places to visit.
To learn more, please read the presentation and the installation procedure (cy_presentation.zip).
*NEW* Journal's improved English translation by She-Wolf (Dec 4, 2011)
*NEW* Update 1.04 (Nov 1, 2011)
* Companions can be multi classed now.
* Your teammate alignment is now randomised.
* English translation revision by ralebeau (Huge thanks to him)
* Several minor bugs corrected.
* Campaign folder is now totally compatible for all 3 Parts. It the same for all Parts.
To totally benefit from the new version, please reinstall the campagne folder et the modules archives of each 3 Parts.
Update 1.01 (Sept 12th, 2010)
* Fixed the bug in the Ondolisse Morne which prevented a convo to fire, had the player read the riddle before using the control box.
* Fixed blueprints : it is now possible to choose a gray orc medic as your teammate.
* Reduced likelihood of convo not firing, safeties added (finding of a clue in Canas Eryn, painting in Tinwerontar, examination at the Narag-zaram...)
* Quest log now includes 16 Cygni 2 quests.
* Quest log more clearly states the end of the Part 1.
* Gaining influence with a neutral teammate made less difficult. Activated from your current position.
* Some typos corrections.
* The special file to start the campaign without MoTB is no more needed. However it is very unlikely that the campaign could be played without MoTB. Without SoZ, I don't know.
Known bugs, bypass thru the console, read here : Link
16 Cygni 2 is available here : Link *NEW* 16 Cygni 3 is available here : Link
CREDITS :
Les haks fournis contiennent des créations de grande qualité de/The supplied haks contain nifty stuff from ACME Studios, Chimneyfish, SDJ, Yaddaman, Schazzwozzer, Mae Be, AP, Noah, Ren, Soya. Détails dans la présentation/Details in the presentation.
Remerciements particulier/Special thanks :
ralebeau (English translation revision), She-Wolf (conseils/advices)
Nissart (beta test), Mythyzyn - Baldurien (Bibliothèque de Neverwinter), Cyrille (Dagon's Lair), the NW Vault's team.
Ver 1.04a Dossier campagne : d�compresser dans ...\Campaigns Compatible pour les 3 parties. ----- Campaign folder : uncompress into \Campaigns Compatible for all 3 parts.
1.04a : journal's improved English translation by She-Wolf
Inutile apr�s mise � jour du 12/09/2010 - Useless after update of Sept 12th 2010
D�marrage *sans* MotB, remplace le premier module, n'utilisez QUE SANS MotB, pour essai, campagne non garantie sans MotB. D�compresser dans \modules\ APRES avoir install� cy_modules.zip. ----- Start *without* MoTB, replaces the first module. DO NOT USE if you have MotB. For test purposes, campaign not guaranteed without MotB. Uncompress in \modules\ AFTER having installed cy_modules.zip.
Mon francais sette comme un idiot savant, mais se voulens : Instead of "gives you" you can use "needs". Et pardon mon francais :) _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1313:18:21
Thanks for your kind appreciation and your vote grassBlade. Thanks for the equation translation. I trust you as I can't really judge if it keeps the ambiguity of the French sentence. Hopefully, there are more pins on Part II and III maps. About crafting, the idea was to let the player discover and experiment. Perhaps not such a great idea. [SPOILER] Books of recipes get available much later on, and likely much too late. They come much earlier in my last mod. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by grassBlade at on03/13/13
C'est tres bon! My major problems with the module had to do with the transition areas and the crafting, both could have been more user-friendly (eg.: marking the former in the maps; recording the latter in the journal). Regarding the equation translation: "Adding two times...and three times...gives you 1/3 more. But, .... results in a 1/3 less." _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1210:50:49
You are right about the paintings, the convo must be reworked. Even if most of the players choose #2 first. Thanks for reporting. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by Claudius33 at 2013-03-1115:46:01
Quite late here, I will check tomorrow about the paintings. About your second point, yes engine NWN2 related. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by grassBlade at on03/13/13
Found another: when returning the painting, if you select #3 first, you are never given an opportunity to return Melde's painting. The dialogue falls through and executes the balloon "...exhibited both..." Both paintings were in the holding bag, but only the one was taken and 750 xp given. Also, upon reloading during the archive heist, my companion (rogue) spawned next to the PC, who was waiting (don't move from this spot) at the foot of the stairs. I suspect, however, that that has more to do with NWN2 engine than your module. _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1011:22:55
Hello xuxi, [SPOILER] In a tool kit container (chest), just behind the escape pod. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by xuxi at 2013-03-1007:54:42
Where can I find that foodstuff analyzer?
Posted by grassBlade at on03/13/13
glad I could help...still enjoying it...slowly...:) _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-0907:59:54
@grassBlade : yes a more restrictive conditional is required and the ga_take_item parameter must be changed. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone