Bilingual French/English story driven single player campaign. A blend of Sci-fi, heroic fantasy and medieval history.
Languages
French
Patch
1.23
NWN2Game
All
Description
16 Cygni 2 FRANCAIS/ENGLISH campagne solo bilingue / bilingual single player campaign.
Par l'auteur de/ by the author of "A Slave Destiny".
ATTENTION: Contenu Adulte. Niveau de patch 1.23.
16 Cygni deuxième, campagne solo sénarisée, est la suite de 16 Cygni 1 et ne peut être jouée sans avoir fini 16 Cygni 1. 16 Cygni 2 doit être installé après l'installation de 16 Cygni 1 disponible ici : Link
Retrouvez votre personnage et son compagnon ou sa compagne d'équipage de l'Epsilon Eridani pour de nouvelles aventures et de nouvelles surprises dans un univers où science fiction, heroic fantasy et histoire médiévale se côtoient.
Toutes les nouveautés introduites par 16 Cygni 1 se retrouvent dans 16 Cygni 2 y compris le choix dynamique de classe pour les compagnons et la prise en compte automatique du compagnon le plus doué pour les compétences sociales et l'artisanat.
Pour en savoir plus, lisez la présentation et les instructions d'installation (cy2_presentation.zip).
Bugs connus, contournement console, lire ici : Link
*NOUVEAU* Mise à jour 1.04 (1 Nov 2011)
* Les compagnons peuvent être multi classés.
* L'alignement du compagnon(compagne) d'équipage est randomisé.
* Traduction anglaise revue par ralebeau (Un grand merci à lui)
* Quelgues bug mineurs corrigés.
* Le dossier campagne est maintenant compatible pour les 3 parties. Il est le même pour chacune des trois parties.
Pour bénéficier entièrement de cette nouvelle version, veuillez réinstaller le dossier campagne et l'archive modules de chacune des 3 parties.
16 Cygni 2, single player story driven campaign, is the sequel of 16 Cygni 1. It can't be played if 16 Cygni 1 has not been achieved. 16 Cygni 2 must be installed after the installation of 16 Cygni 1 available here : Link
Face new adventures, new surprises and new challenges with your character and his/her teammate of the Epsilon Eridani, in a universe where science fiction, heroic fantasy and medieval history mix.
All the Cygni 1's features are available in 16 Cygni 2, such as dynamic choice of class for the companions, highest social and crafting skills of the party automatically taken into account.
To learn more, please read the presentation and the installation procedure (cy2_presentation.zip).
Known bugs, bypass thru the console, read here : Link
*NEW* Journal's improved English translation by She-Wolf (Dec 4, 2011)
*NEW* Update 1.04 (Nov 1, 2011)
* Companions can be multi classed now.
* Your teammate alignment is now randomised.
* English translation revision by ralebeau (Huge thanks to him)
* Several minor bugs corrected.
* Campaign folder is now totally compatible for all 3 Parts. It the same for all Parts.
To totally benefit from the new version, please reinstall the campagne folder et the modules archives of each 3 Parts.
CREDITS :
Les haks fournis contiennent des créations de grande qualité de/The supplied haks contain nifty stuff from Kurogo, SDJ, Necrolord, ACME Studios, Chimneyfish, SDJ, Yaddaman, Schazzwozzer, Mae Be, AP, Noah, Ren, Soya. Détails dans la présentation/Details in the presentation.
Remerciements particulier/Special thanks :
ralebeau (English translation revision), She-Wolf (conseils/advices).
GhostNWN (beta test and precious advices), Zoune (test), HiPPiAS (logo, incoming self installer), Mythyzyn - Baldurien (Bibliothèque de Neverwinter), Dagon's Lair site, the NW Vault's team.
Presentation, instructions (HTML format).
D�compresser et ouvrez cy2_presentation.htm dans votre browser Internet.
Uncompress, then open cy2_presentation.htm in your Internet browser.
Ver 1.04 Dossier campagne. D�compressez dans ...\Campaigns\, remplace le pr�c�dent, parfaitement compatible avec 16 Cygni 1 et 16 Cygni 3.
Campaign folder. Uncompress in ...\Campaigns\, overrides the previous one, totally compatible with 16 Cygni 1 and 16 Cygni 3.
1.04a : journal's improved English translation by She-Wolf.
You are right. The conditional range is too large indeed. Do not both the quest, though. As for the companions, yes as you left them. Fortunately you should find nearby storekeepers, and have accumulated some loot :-). _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by grassBlade at 2013-03-2011:34:17
Entered Shunzei's home and was given a dialog choice (emakimono) that shouldn't have appeared since I didn't meet the Dame yet. _________________________ Where the World Once Stood the blades of grass cut me still
Posted by grassBlade at 2013-03-2011:16:40
dropping it worked; thank you. Since I'm already at Kyoto, I'll finish that quest on my next runthrough. A question: at the end of the 1st module, I stripped everyone of their equipment & sold it. If they reappear in the 3rd module, will they be unarmed/unarmored? _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1915:45:52
In Yori's house, drop the ring, then grab it again with your PC, it should fire the convo. If it doesn't work (can't figure out why), fire the convo thru the console : rs sd_debug_conv("teammate", "cv_ring") Then talk to Yori. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by grassBlade at 2013-03-1913:58:35
don't recall any -- other than bots wandering off on their own; and, no, the journal only lists the quest given (Yuri is worried...) _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1913:42:17
Did a convo fire when you found the ring? Looks like your journal wasn't updated. As for the spell, I've got no clue. I have never noticed any issue. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by grassBlade at 2013-03-1909:38:15
Yes, I have the ring, spoke to Yori, but the only option I have is to say I haven't gone there yet. Regarding the Call Lightning issue, I can only cast it centered on the character himself. _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1815:47:40
Have you found the daimyo's ring on one of the corpses (river area)? Once you have found it, you can keep it for you or continue the quest. Talk to Yori. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
Posted by grassBlade at 2013-03-1813:27:20
Seems to have occurred with Imai (?) also, although I'm pretty sure he cast it at least once on his own. Beginning to think it may be my system (since in one instance my teammates' inventory screen showed my PC's inventory). Also, I've dealt with fishermen quest, but the only dialogue choice I get afterwards is: "I haven't gone yet". Any ideas? _________________________ Where the World Once Stood the blades of grass cut me still
Posted by Claudius33 at 2013-03-1514:35:00
Yes, comments are remnants of the dev. time, I still have forgotten to remove. As for the spell, that's weird, both areas are correctly set to regular outdoors. In at least one of my runs I also had a druid, but didn't notice. Well, I didn't pay attention that much, I must say. _________________________ ______ NWN2 campaigns : A Slave Destiny (Français), 16 Cygni (Français/English), Sarmates! (Français/English)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone