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NWN2 MOVIES

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Name  Jasperre's NWN2 AI - Demo - Formations
Author  Jasperre
Submitted / Updated  04-18-2007 / 04-22-2007
Category  Demo
Format  Avi
Description
This demonstrates progress I've made in formations for NWN2. This means you don't get your own party members pushing each other out of the way to get to you, or being cumbersome to protect certain party members in and out of battles.

The framework is still progressing, even if the code is there its not in any easy to use state yet (and the leader must always be the PC), so suggestions on this and other AI-related things are very much welcome at my AI guild - Link

The creature formations will hopefully be applicable to all types of things, such as NPC squads of troops, NPC adventuring parties, and setting up groups of your own party which can act upon separate automated orders (like defending a point, or ambushing the enemy), rather then a PC being led to believe that NPC's are simply there to follow like sheep. :)

I'll try and demo some more interesting things when I finish them.

Download is an AVI XVid or DivX file and might need the latest codec download to view them. They are both the same video.

Files

NameTypeSizeDownloads
Jasperres_NWN2_AI__Demo__Formations.zipJasperres_NWN2_AI__Demo__Formations.zip
Submitted: 04-18-2007 / Last Updated: 04-18-2007
zip13.4Mb397
XVid AVI movie of the various formations in action.
Jasperres_NWN2_AI_Demo_Formations_DivX.zipJasperres_NWN2_AI_Demo_Formations_DivX.zip
Submitted: 04-18-2007 / Last Updated: 04-22-2007
zip15.5Mb401
DivX AVI movie of the various formations in action.
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SCREENS

3 abreast formation in action.





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Comments (6):

Posted by FireballNWN at 2007-05-23 15:32:11    
Well, I guess it could simply project coloured circles on the positions for PC parties...so they know how they should stand, when the leader orders a formation.

But then again this is problably a NPC-party-only thing.

Posted by Pauletha at 2007-04-20 16:33:44    
Excellent! I am looking forward to this.

Posted by Jasperre at 2007-04-19 14:43:39    
After some feedback, I am renaming "Inverted V" to "V", as that is what it is, and "Normal V" to "Wedge" (thanks Eutrapeli and others in #nwn2cr)

Also I forgot to add my Staggered Line formation, and a 2 deep line formation (thanks Rob, don't know how I missed a 2 deep line)

If I finish this system off more fully with GUI code I will video it again.
_________________________
Jasperre

Scripter. AI builder. Not Jassper.

Posted by mwatson8 at 2007-04-19 06:21:47    
keep up the good work....i would like to be able to make an NPC to fight or cast spells when needed. fight like a PC would.

Posted by The Ridge at 2007-04-19 05:00:56    
This is most definitely something the game needs. I wish you luck on completing this!

-R
_________________________
NWN2 Voting Standards
10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

Posted by aegnor81 at 2007-04-19 04:36:04    
This seems similar to the formation options in BG2 SoA, I've been praying someone would come up with a way to do this!!

You must be Logged In to post comments in this section.

10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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