General interview with Obsidian Entertainment's CEO Feargus Urquhart running 12 minutes, which talks about the direction of the company and working with various Intellectual Properties. He also speaks about RPGs in general and what makes a good one. How to balance Diablo versus Planescape and not fall into the trap of not making the same type of games.
He then talks about their three products which is NWN2 and two unannounced console games. For NWN2 he mentions that the development is coming along great, and about the large amount of work that went into the toolset. One of the really cool comments is that there will be a lot of access to the engine to create whole new interfaces which include popup interfaces and he made a comparison to a total conversion.
He then concludes about managing a large company and how it's affected development. He also gives advice on how to get into the gaming industry.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone