For those interested in the Greyhawk Pantheon. This turns off the Faerun Deities and adds Greyhawk deities to the game. Includes the deity icons, origin/worshippers and dogma (shown during Character creation).
2da file goes into:
My Documents\Neverwinter Nights 2\override
tlk file goes into:
My Documents\Neverwinter Nights 2
and jpg's go into:
My Documents\Neverwinter Nights 2\ui\custom
Hello, Mr. Jayare, posting here in hope you still review this article regularly, I'm here as DM of the Persistent social world Rigilia *self advertisement link* we consider using your presented greyhawk deities pack to add to our lore variety, but let's get to the point of question,
1. A simple 2da editing as described by you will allow Faerun and Greyhawk deities to run paralel on a server without complications?
2. Are there any complications with favoured souls -> their favoured weapons you have been notified off
**UPDATE**
09-02-2008
~Updated "dialog.TLK" file. Now compatable with Patch 1.13
~Adjusted "Racial Traits" description for subrace (Human) classes. Was unable to make the "Quickmaster Feat" work properly.
~JayAre
_________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
glass_heartz:
"Is there any way you could make it so that you can select either the fearun dieties or the greyhawk ones? If so, then I would really appreciate it. "
Yes, if you wanted to, you can open up the "nwn2_deities.2DA" that was included with this download, which should now be in your "My Documents\Neverwinter Nights 2\override" folder, and edit the column labled "Removed", which is a number that is either a "0" or a "1". Changing the "1" to a "0" will enable that deity.
Example #1:
1 Ao **** 1
(Disabled Faerun Deity)
1 Ao **** 0
(Enabled Faerun Deity)
Example #2:
160 Finder Wyvernspur 1
(Disabled Faerun Deity)
160 Finder Wyvernspur 0
(Enabled Faerun Deity)
To help you out, lines 1 and lines 151~202 are all of the Faerun deities. After you've made your changes, then save your file. It should overwrite the same file located in your
"My Documents\Neverwinter Nights 2\override" folder.
If you have anymore questions feel free to e-mail me.
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
Posted by glass_heartz at 2008-05-15 07:58:06 Voted 8.00 on 05/15/08
Is there any way you could make it so that you can select either the fearun dieties or the greyhawk ones? If so, then I would really appreciate it.
***UPDATE***
10-21-2007
- Compatible with MotB Expansion and Patch 1.10. (Updated dialog.TLK and nwn2_deities.2da files.) _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
***UPDATE***
09-12-2007
- Made compatible with JayAre's upcoming "Greyhawk Subraces" file.
- Edited a few typo's found in a few deity's dogma descriptions.
- Edited the Origin/Worshippers. The first race named is the origin, the races named after the "/ " are the common or uncommon worshippers. If there is only one name, then that
represents both the origin and the main worshippers. _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
Posted by NWN DM at 2007-08-21 17:31:29 Voted 10.00 on 08/20/07
I can't say enough times how nice this modification is to have for someone who wants to base a game in Greyhawk... thanks again! :)
Perhaps I haven't expressed my request clearly... sometimes I have that problem. Let me try again.... :)
Might you be able to release a similar file that would alter
the actual races a player can choose when going through chracter creation (racialsubtypes.2da and any other associate file(s))?
Having something like this would be ideal for anyone looking to run a Greyhawk module/campaign/PW.
For example;
Humans:
- add Oeridian, Suloise, Baklunish, Rhennee and Flan subraces.
- remove Aasimar and Tiefling subraces.
Dwarves:
- no additions.
- remove Duergar subrace.
Gnomes:
- no additions.
- remove Svirfneblin subrace.
Half-Elves:
- add Half-Elf "Human" and Half-Elf "Elf" subraces (each have different traits depending on which parent the PC is closer to).
Half-Orcs:
- no changes.
Halflings:
- no changes.
All added subraces would come with their own descriptions, perferred classes, ability score adjustments, etc....
I'd be more than happy to supply the verbatim descriptions, adjustments, etc....
Example of a subrace description would include something along the lines of:
Rhennee:
Rhennee have an olive to tan complexion, curly black or dark brown hair and a variety of eye colours, including gray, blue, black or brown. Rhennee are usually short, but strong and wiry, with males averaging 5'6" and women less.
The Rhennee are rumoured to be accidental travellers from another plane of existance, a lost homeland they call Rhop. Legends say that they first appeared in the Great Kingdom, in or near the Aerdi Forest, some 450 years ago. Rhennee now live almost a completely nomadic lifestyle, plying the great rivers that cross the Flanaess. A few (mostly secret) semi-permanent encampments exist.
Male Rhennee usually become Warriors and/or Rogues, while some females become Sorcerers or "wise women", whose skills and knowledge make them the subtle masters of their society. Clerics are virtually unknown amongst the Rhennee and only women become spell casters. Rhennee men can be quite chauvinistic, while the women are beautiful and manipulative.
Male Rhennee PCs gain +1 bonuses on strength and dexterity, while suffering -1 penalties on wisdom and charisma. Female Rhennee PCs gain +1 bonuses on intelligence and charisma, while suffering -1 penalties on strength and constitution. It is almost unheard of for a Rhennee male to not have at least one level of Rogue or Bard.
I've sent you an email as well at your contact information above.
EDIT:
...the human sub-races (Oeridian, Suloise, Baklunish, and Flan)... _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
NWN DM:
This current file contains the human sub-races of the Oeridian, Suloise, Baklunish, and Flan, as well as a few other non-human race deities (ie. Bahamut(dragon), Keptolo(Drow), Nazarn(Half-orc), Charmalaine(Halflings)... to name a few).
I'll update the "_2da_ReadMe.txt" so that you can see the origins of the deities.
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
Posted by NWN DM at 2007-08-20 19:12:24 Voted 10.00 on 08/20/07
I was thinking the actual human subraces themselves (i.e. Olman, Oerdian, Rhennee, etc...), as well as some changes to other base races (i.e. Drow/Tiefling/Aasimar not selectable, etc...).
Ming-Ming & NWN DM:
Thanks for the votes and comments.
NWN DM:
"Any chance you might be working on some Greyhawk specific sub-races?"
Which subraces are you referring to? I do have deity info on the Olman and the Touv sub-races, if that is what you're referring to. (9) Olman Deities and (11) Touv deities that I've found. I haven't added them yet, but could if anyone is interested in them.
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
Posted by NWN DM at 2007-08-20 16:18:08 Voted 10.00 on 08/20/07
Oh wow... just what I've been hoping to see!
Any chance you might be working on some Greyhawk specific sub-races?
Updated:
*Added 27 more deities and hero-deities to the list.
*Updated the icons to look less cheesy.
*Added "Dogma" and "Origin/Worshipper" info where appliable.
~JayAre _________________________ You left the bodies and you only moved the HEADSTONES!!! YOU ONLY MOVED THE HEADSTONES!!!
Posted by Ming-Ming at 2007-07-20 23:33:22 Voted 10.00 on 07/20/07
Bravo marvelous! I've been waiting for this!
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone