Add your personal store available anywhere you are, in any module. It adds an amulet that upon activation opens a store pre-configured with crafting tools (molds, venoms, ingots, etc.)
To add it on-the-fly to the game you're playing just use the console to give yourself the amulet: nw_it_mdjinni1.
On the console, with your char selected:
debugmode 1
giveitem nw_it_mdjinni1
debugmode 0
OBS: Since contents are localized by modules, what you sell will be available only in that module, if it's a part of many - i.e. a campaign.
You can replace the store contents creating another store in the toolset and naming it (tag + resref) "nw_store1".
Pack also includes a tweak to the deadly traps, making them stackable (limit: 99). If you don't want it just delete all files that contain "trap" in it.
Problem in Zehir, remove all items (from containers too) and put them back ;(
Posted by Donnerschlag at 2007-12-11 19:26:39 Voted 10.00 on 12/11/07
Great mod BePower.Just what I always wanted,a store in my pocket!And I can modify it myself to taste.
Thanks again. _________________________ It's not the years,honey,it's the mileage.
Posted by Donnerschlag at 2007-12-11 17:11:26 Voted 10.00 on 12/11/07
Can't wait to try this out!
Thanks BePower. _________________________ It's not the years,honey,it's the mileage.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone