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Name  Sunjammer's Item Property Fixes
Author  Sunjammer
Submitted / Updated  03-02-2008 / 12-26-2008
Category  2DA Files
Format  Hak File and 2da
NWN2Game  All
Description
Sunjammer's Item Property Fixes
26 Dec 2008
v1.03.121

Item property availability is controlled by two files: itempropdef.2da defines all item properties (valid or otherwise) and itemprops.2da controls which item properties can be applied to which base item types. Unfortunately these files contain numerous errors which causes problems in the toolset and when scripting.

Sunjammer's Item Property Fixes corrects these files and thereby removes the rogue entries from the toolset and provides correctly formatted, reliable data for plugin development and scripting.

Getting Started

The zip file contains three sets of 2da files: NWN2, NWN2_X1 and NWN2_X2. Extract the 2da files and drop them into the ...\My Documents\Neverwinter Nights 2\Override\ folder. Alternatively extract the hak file, drop it into the ...\My Documents\Neverwinter Nights 2\Haks\ folder and then add them to your module.

Note that the override will affect all existing and new modules while the hak will only affect the module(s) it is attached to (and only once it has been attached).

Note that if you already have modified versions of these 2da files you will have to merge the changes manually.

Further Information

If you have any questions, suggestions or constructive comments in the meantime please let me know either here, on the NWN2 Forums or via my website.

Files

NameTypeSizeDownloads
Sunjammers_Item_Property_Fixes_v1.03.121.zipSunjammers_Item_Property_Fixes_v1.03.121.zip
Submitted: 03-02-2008 / Last Updated: 12-26-2008
zip27.76Kb404
Sunjammer's Item Property Fixes v1.03.121 (for NWN2 v1.21.1549)
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Sunjammer's Item Property Fixes





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Comments (16):

Posted by Arvirago at 2011-04-29 04:20:47    Voted 9.00 on 04/29/11
A must have, for developers. Thx sunjammer
_________________________
Reino de Aldor

Posted by Sunjammer at 2009-09-12 08:05:59    
The Boomerang property has never worked. This "fix" removes it to avoid confusion.
_________________________
Sunjammer
Code Monkey

Posted by tfunke at 2009-08-19 20:01:21    
Hi can i just clarify something before i download it.
I'm making a module and i've been hoping to create shuriken that returns to the owner after they throw it. Just noticed while in the toolset the boomerang option for item properties and my google search lead me to here. Will this fix this property and if so, does anyone know what it does?

Posted by Sunjammer at 2009-07-16 13:29:01    
None of the item property 2da files changed in NWN2 v1.23 so there is no need to update or redownload.

_________________________
Sunjammer
Code Monkey

Posted by Sunjammer at 2008-12-26 13:10:22    
I've uploaded a new version for NWN2 v1.21.1549. All of the files have changed very slightly so please download them again.

For SoZ only the itemprops.2da file changed so you will need to extract the itempropdef.2da file from either the NWN or NWN_X1 zip. If there is a demand for it I can make specific NWN2 + SoZ and NWN2 + MotB + SoZ .hak files.
_________________________
Sunjammer
Code Monkey

Posted by Sunjammer at 2008-07-31 12:10:54    
None of the item property 2da files changed in NWN2 v1.13 so there is no need to update or redownload.
_________________________
Sunjammer
Code Monkey

Posted by Sunjammer at 2008-03-05 01:05:30    
It's mainly intended for builders, scripters and developers. While I would need to test it more thoroughly, from what I've seen the NWN2 game engine seems to do a pretty good job of ignoring invalid itemproperties so the benefit to players and DMs is probably negligible.
_________________________
Sunjammer
Code Monkey

Posted by Kunikos at 2008-03-04 20:59:09    
Is this something a casual user would want or just for developers?

Posted by Sunjammer at 2008-03-04 13:54:41    
Good question ...

This itemproperty (#22) was deprecated by OEI almost exactly 2 years ago (i.e. before the game was released). They have never been valid in NWN2 and the only reason we can see them in the toolset is because the entry wasn't properly deleted from the 2da file. Nonetheless I carried out a quick test in game (with the OEI 2da files): the DR itemproperty does not show up in the Examine GUI and does not convey any benefit to the PC.

Unfortunately my 2da fixes alone cannot remove an instance of an invalid itemproperty from an item. They will however blank the details from the properties grid and the itemproperty listbox which should be a good indicator to a builder to remove them.
_________________________
Sunjammer
Code Monkey

Posted by loudent at 2008-03-04 12:46:08    
From what I understand some base items use these properties (e.g. DR in Robes of the Old Order). How will this change impact that?

Posted by Sunjammer at 2008-03-04 11:15:28    
Vorpal and Wounding are working but they are subtypes of the "On Hit" item property rather than individual itemproperties with distinct constructors.
_________________________
Sunjammer
Code Monkey

Posted by Kaedrin at 2008-03-03 21:37:58    
I thought Vorpal and Wounding were working?
_________________________
My Website

Posted by Sunjammer at 2008-03-03 10:30:31    
Yes, details would be good! Oh, you mean from me ...

To prevent rogue entries appearing in the toolset the following invalid item properties have been "deleted" from both files:

  • 14 Boomerang
  • 22 DamageReduced
  • 25 Dancing_Scimitar
  • 30 DoubleStack
  • 31 EnhancedContainer_BonusSlot
  • 42 ****
  • 46 MindBlank
  • 68 Vorpal
  • 69 Wounding
  • 76 Poison
  • 85 ArrowCatching
  • 86 Bashing
  • 87 Animated
  • 88 Wild
  • 89 Etherealness
  • 90 DamageReduction


In the itempropdef.2da file's CostTableResRef column all 0 values have been replaced with "****". This ensures scripters can check for an empty string before converting to an int and that OEIShared.IO.TwoDA.TwoDAColumn.IsPopulatedValue returns false for these entries. This in turn avoids rogue queries to base1.2da.

Both files are padded to the same number of rows and have been exported according to the 2DA specifications (i.e. space delimited rather than tab delimited).
_________________________
Sunjammer
Code Monkey

Posted by greencherry at 2008-03-03 05:44:06    
I suppose you could check the website link.

Posted by nicethugbert at 2008-03-03 04:22:51    Voted 10.00 on 03/03/08
YES! ROFLMAO!!!!!!!!!!
_________________________
NTB's Hills and Valleys Vol. 00

Posted by Caos81 at 2008-03-03 02:51:22    
This is supposed to be a great addition for developers but could you be a little more accurate about what it is fixed and how?
_________________________
DM Client Extension for NwN2- Inventory & Variables Manager
xSoH - eXtended Sleight of Hand System
DragonLance Italia NwN2 Italian Shard
NwN2xLauncher

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7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
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4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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