V1.1
This is an override of the NWN2 standard domains, mostly adding flavour to the domains and spells especially for level 1-3 clerics.
Also removed fireball from fire sphere. Magic domain is also much closer to the canon 3.5 one now.
I also added LAW, LUCK and CHAOS domains but no domains that are not D20.
The domains are based on canon information with flavour modications using spells already existing in the game.
Simply put it into your my "documents/neverwinter nights 2/override" directory.
*Chaos: Slippery Mind
1) Remove Paralysis 3) Cloud of Bewilderment 5) Song of Discord 7)Mass Blindness/Deafness
(remove paralysis refers to a chaotic's need for freedom)
Death : Summon Shadow 1/day
1) Death Knell 3) Death Ward 4) Phantasmal Killer 9) Power Word Kill
Protection Divine Protection 1/day
1) Shield Other 2)Resistance to Energy 4) Lesser Globe Invulnerabilty 5) Energy Immunity
Strength Strength 1/day
1) Enlarge 3) Divine Power 4) Righteous Might 7) Bigby's Grasping Hand
Sun : feat Greater Turning
1) Body of the Sun 2) Searing light 5) Undeath to Death 7) Sunbeam
Travel : Fast Movement (barbarian)
1) Expedious Retreat 3) Freedom of Movement 4) Haste 6) Ethereal Jaunt
(the canon domain has teleport and other phase spells which arent in game)
War Battlemaster 1/day
2) Weapon of Impact 3) Keen Edge 5) Blade Barrier 6) Tenser's Transformation
Water Evasion
1) Grease 3) Polar ray 5) Ice Storm 6) Drown
(polar ray although originally a level 8 wiz spell is just 1d6 cold per caster level to one target, scales properly down)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone