Reserve lines:
(Inclusive)
300001 - 300046 in "dialog.tlk"
759 - 790 in "appearance.2da"
1697 - 1698 in "spells.2da"
709 - 709 in "irpr_spells.2da"
239 - 239 in "iprp_spellcost.2da"
Now this is different to things found in NWN 1 as girdle of gender changing etc.
This uses a new 2da file to emulate an actual pc appearance change for like 103 KB instead of 50+ MB for NWN 1 for one appearance.
This comes with a spell and a txt file for things to add to the tlk file
N Appearances will not work properly for Tieflings, Half-Elves, Dwarfs or Gnomes as they have no opposite gender appearance I made this in about 6 hours.
And don't ask me to upload the tlk file over 56k (7 KB theoretical max) dial up speeds at it's fastest.
I have now filled in a requests for some and added item compatability for this (this will not affect modules with custom on equip/unequip scripts unless it calls the orginal one) for people creating items who want this on thier item/s at "SHTSC" as the last five letters on the item tag, ThIs Is CaSe SeNsAtIvE.
Installation:
Note: I have broken this up into multiple zips for your convenience (or inconvenience :P)
First you must download the "Core.zip" in order for it to work.
Second you may download "Extra's.zip", then do the following
Unzip into
C:/.../Neverwinter Nights 2/ovverride
or
C:/.../My Documents/Neverwinter Nights 2/ovverride
For the tlk entries you must first download a tlk editor, then add the lines found in the downloadable, "TLK_entries.txt", this is optional but may not work porperly without doing this.
!!!YOU MUST BACKUP YOU TLK FILE BEFORE EDITING IT!!!
!!!IT CAN DAMAGE YOUR ABILITY TO PATCH!!!
!!WARNING THOSE WHO READ THE TLK FILE FIRST RELEASED AND EDITED THE DIALOG TLK HAVE CORRUPTED THIER TLK FILE!! DO NOT USE THE OLD TLK ENTRY FILE TXT IT IS WRONG IT HAS A MISSING 0 ON EACH ONE!!
Change Log:
V1.00: (Initial Release)
V1.01: Tlk File updated spell set to self only.
V1.02: Spell updated NPC appearances convert "properly"
V1.03: Files Split into 2 zips item compatability added
V1.04: (Thanks vinnymonster) Spell targets others excluding hostiles.
V1.05: 1.03 script added(sorry I forgot it & thanks again vinnymonster)
Notice:
For those who asked or those who will ask I can *NOT* fix the issues of changes the sex of appearances 573 - 578 those are N_Human (Part-Functional), N_Elf (Mostly-Functional), N_Dwarf (Non-Functional), N_Half_Elf (Non-Functional), N_Gnome (Non-Functional), N_Tiefling (Non-Functional).
These appearances simply lack textures and model files and I cannot fix this but if biowar does it will works instantly I think.
Replies
(Arvirago)
Sorry for that it must of slipped my mind I'll check that out and maybe change it in my files.
(vinnymonster)
Now *THAT* shouldn't happen... I should look at that...
got it working, I had a corrupted download. But it works on targets now. Heh, if you use it on non hostile animals, like cickens and cats, for example, it turns them into bald human or elf females :D
Forthose of us that use a custom tlk file and have already changed our appearance.2da, it would be much better if in the description you tell us the lines in those files that you need to reserve for your spell (texts 300001 to 300046, appearances 759 to 790, spells 1697 to 1698, property spell 709 and property spell cost 239).
If all creators do it like you, we will have collisions soon.
Anyhow, nice idea. _________________________ Reino de Aldor
Posted by Ming-Ming at 2006-12-14 23:52:53 Voted 10.00 on 12/14/06
Well done! Fantastic updates and changes. This could be very useful for a module builder or PW with "old-school" humor. :-)
I changed the spell so does target other characters... I think I'll check it but one thing is that it will not work on hostiles, cause of a Bioware/Atari setting GRRR... (Shakes fist).
Nice, I used it to make a one shot ring. Wish I knew how to edit spells, I'd enable it to be a ranged spell or at least targettable on other characters :D
No comments or votes, that a good thing or a bad thing.
Also you can use one (if not some or all) nwn tlk tools to edit nwn2 tlk files becuase it runs off practically the same engine.
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