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Name  Sex / Gender Changing V1.05
Author  Arius 577
Submitted / Updated  11-30-2006 / 12-16-2006
Category  2DA Files
Format  Other
Description

Sex / Gender Changing Core V1.04 Extra's V1.05

Reserve lines:
(Inclusive)
300001 - 300046 in "dialog.tlk"
759 - 790 in "appearance.2da"
1697 - 1698 in "spells.2da"
709 - 709 in "irpr_spells.2da"
239 - 239 in "iprp_spellcost.2da"
Now this is different to things found in NWN 1 as girdle of gender changing etc.
This uses a new 2da file to emulate an actual pc appearance change for like 103 KB instead of 50+ MB for NWN 1 for one appearance.
This comes with a spell and a txt file for things to add to the tlk file
N Appearances will not work properly for Tieflings, Half-Elves, Dwarfs or Gnomes as they have no opposite gender appearance
I made this in about 6 hours.
And don't ask me to upload the tlk file over 56k (7 KB theoretical max) dial up speeds at it's fastest.
I have now filled in a requests for some and added item compatability for this (this will not affect modules with custom on equip/unequip scripts unless it calls the orginal one) for people creating items who want this on thier item/s at "SHTSC" as the last five letters on the item tag, ThIs Is CaSe SeNsAtIvE.

Installation:
Note: I have broken this up into multiple zips for your convenience (or inconvenience :P)
First you must download the "Core.zip" in order for it to work.
Second you may download "Extra's.zip", then do the following
Unzip into
C:/.../Neverwinter Nights 2/ovverride
or
C:/.../My Documents/Neverwinter Nights 2/ovverride
For the tlk entries you must first download a tlk editor, then add the lines found in the downloadable, "TLK_entries.txt", this is optional but may not work porperly without doing this.
!!!YOU MUST BACKUP YOU TLK FILE BEFORE EDITING IT!!!
!!!IT CAN DAMAGE YOUR ABILITY TO PATCH!!!
!!WARNING THOSE WHO READ THE TLK FILE FIRST RELEASED AND EDITED THE DIALOG TLK HAVE CORRUPTED THIER TLK FILE!! DO NOT USE THE OLD TLK ENTRY FILE TXT IT IS WRONG IT HAS A MISSING 0 ON EACH ONE!!

Change Log:
V1.00: (Initial Release)
V1.01: Tlk File updated spell set to self only.
V1.02: Spell updated NPC appearances convert "properly"
V1.03: Files Split into 2 zips item compatability added
V1.04: (Thanks vinnymonster) Spell targets others excluding hostiles.
V1.05: 1.03 script added(sorry I forgot it & thanks again vinnymonster)

Files

NameTypeSizeDownloads
Extras.zipExtras.zip
Submitted: 11-30-2006 / Last Updated: 12-16-2006
zip139.5Kb490
Sex Changer V 1.05 Extra files.
TLK_entries.txtTLK_entries.txt
Submitted: 11-30-2006 / Last Updated: 12-01-2006
txt1.42Kb508
The fix TLK entries don't use old ones.
Core.zipCore.zip
Submitted: 11-30-2006 / Last Updated: 12-12-2006
zip24.31Kb582
Sex Changer V 1.03 Core files.
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Comments (15):

Posted by PaulBlay at 2007-05-21 03:46:44    Voted 8.00 on 05/21/07
I hope to see this being used in modules in the near future. Installation/use sounds a bit tricky at the moment.

Posted by jallaix at 2006-12-22 02:56:19    Voted 8.50 on 12/22/06
Cursed items now have a new effect he he !
_________________________
Spellcasting Framework
Wild/Dead Magic Zone (Spellcasting Framework add-on)

Posted by Arius 577 at 2006-12-20 03:07:34    
Notice:
For those who asked or those who will ask I can *NOT* fix the issues of changes the sex of appearances 573 - 578 those are N_Human (Part-Functional), N_Elf (Mostly-Functional), N_Dwarf (Non-Functional), N_Half_Elf (Non-Functional), N_Gnome (Non-Functional), N_Tiefling (Non-Functional).
These appearances simply lack textures and model files and I cannot fix this but if biowar does it will works instantly I think.

Posted by JanZ at 2006-12-18 07:02:03    
Anyone wanna change sex with me?

Posted by vinnymonster at 2006-12-18 02:38:31    
Great job on the update, got the thing working really well. Now I have to ask how you edit spells for NWN2

Posted by Arius 577 at 2006-12-16 19:58:59    
Replies
(Arvirago)
Sorry for that it must of slipped my mind I'll check that out and maybe change it in my files.
(vinnymonster)
Now *THAT* shouldn't happen... I should look at that...

Posted by vinnymonster at 2006-12-15 06:42:53    
got it working, I had a corrupted download. But it works on targets now. Heh, if you use it on non hostile animals, like cickens and cats, for example, it turns them into bald human or elf females :D

Posted by Arvirago at 2006-12-15 05:11:24    
Forthose of us that use a custom tlk file and have already changed our appearance.2da, it would be much better if in the description you tell us the lines in those files that you need to reserve for your spell (texts 300001 to 300046, appearances 759 to 790, spells 1697 to 1698, property spell 709 and property spell cost 239).
If all creators do it like you, we will have collisions soon.

Anyhow, nice idea.
_________________________
Reino de Aldor

Posted by Ming-Ming at 2006-12-14 23:52:53    Voted 10.00 on 12/14/06
Well done! Fantastic updates and changes. This could be very useful for a module builder or PW with "old-school" humor. :-)

Posted by Arius 577 at 2006-12-14 18:26:56    
I changed the spell so does target other characters... I think I'll check it but one thing is that it will not work on hostiles, cause of a Bioware/Atari setting GRRR... (Shakes fist).

Posted by vinnymonster at 2006-12-14 16:09:41    
Nice, I used it to make a one shot ring. Wish I knew how to edit spells, I'd enable it to be a ranged spell or at least targettable on other characters :D

Posted by Arius 577 at 2006-12-12 22:47:27    
I have included the ability to add this to items.

Posted by vinnymonster at 2006-12-07 09:55:33    
Interesting, you couldn't make a ranged version or put it on something like a ring, could you?

Posted by Ming-Ming at 2006-12-06 20:37:31    Voted 10.00 on 12/14/06
Curious project. :-)

THe instructions are bit confusing, can you please be a bit more details about how this is supposed to work in regards to the tlk entries?

Also maybe post a screenshot of before and after results?

Posted by Arius 577 at 2006-12-01 17:21:01    
No comments or votes, that a good thing or a bad thing.
Also you can use one (if not some or all) nwn tlk tools to edit nwn2 tlk files becuase it runs off practically the same engine.

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