I repaired the NWN2 fonts. Was few kerning error and some missing character. Now these fonts are full Open Type compatible fonts with all Latin Extended-A characters (Central European characters).
This is not fixed in NWN2 patches.
I think they don't care with this, because it necessary just for those dialog.tlk files which uses central european characters. Like Hungarian, Czech, Serbian, etc languages.
You need copy them to the NWN2/UI/Default/fonts folder. But if you would like use custom talk table with Central European character, or if you would like translate the dialog.tlk to an Central European language.
Otherwise the new fonts contain few kerning problem as if you see an "j" character in a word you can see space before. It is come from the kerning problem what i corrected too.
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