Yet Another Terrain Tool (YATT) is a plugin for the Neverwinter Nights 2
Toolset allowing importing of terrain information (including heightmaps,
colourmaps, texturemaps, etc) directly into the toolset. It does the importation
of height, colour and texture data directly through the TRN stream, meaning it's
reasonably nice and fast.
Please visit the YATT website for more information.
2008-08-14 - Sothis B has very kindly offered to rebuild releases of YATT for new versions of the toolset. So a verison for 1.13 should now be up on the sourceforge site. Thanks Sothis B!
Also see the new YATT Beginner guide, in English, French and Spanish:
A heightmap with the super area grid displayed over it - when built, 4 areas will be built from the single image - with the walkable areas meeting at the edges. The yellow area denotes where the walkable portions of the imported area will be.
YATT allows multiple heightmaps, colourmaps and texturemaps to be defined as inputs for area or super area building.
Sample output showing a heightmap with roads sunk into the terrain through an additional heigthmap and some basic texturing.
I keep getting this error since january: Out of memory. at System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format) at SFX.YATT.LGC.Maps.HeightmapList.ApplyToTRN(TRN trn, Boolean scaleMaxBrightness, IProgressDisplayer progressDisplayer) at SFX.YATT.LGC.Engine.AreaBuilder.Apply(NWN2GameArea area, Inputs inputs) at SFX.YATT.LGC.Engine.AreaBuilder.Build(Inputs inputs) at SFX.YATT.UI.MainForm.buildAreaToolStripMenuItem_Click(Object sender, EventArgs e) It happens with 32x32 and with super areas. I have no areas open. I read the tutorial. My HF is 289 pixels square and my TX maps are 1536 pixels square for a 32x32 area. I could send the files to whoever would like them. _________________________ NTB's Hills and Valleys Vol. 00
Posted by Qrizz at on05/11/10
whoa.. i've been waiting this one, my favorite tool _________________________ Qrizz Middle Earth Arnor PW Link
Posted by Little_Baron at 2008-08-1811:27:40
*cough* Ehem... er... no. Feeling rather stupid. I didn't get the memo about the hotfix. I was thrown off by the fact my other plugins were working, but that's just b/c they were pre-hotfix versions. That took care of it, thanks for helping me out & sorry for the time wasting.
Posted by Sothis at 2008-08-1810:32:34
That is indeed a version mismatch error. Are you 100% sure you have the latest NWN2 patch installed? That is, the 1.13 hotfix.
Posted by Sothis at 2008-08-1802:08:12
@Little_Baron: What is the error message? I tried downloading it again, and it works here.
Posted by Little_Baron at 2008-08-1710:26:03
I have tried DL'ing the new version from SourceForge twice (version 0.9.10 modified on 8/13/08), overwriting the old version in the plugins folder, and my toolset still gives me an error and doesn't load it =(. Am I missing something?
Posted by Thangorn at 06:41:23 Voted10.00
nice one sothis.. I was just about to have a crack at this myself..
Posted by Sothis at 2008-08-1308:19:27
sidefx has added me to the project on Sourceforge, so I can build releases when a new NWN2 patch is released. You can now download a version of YATT for NWN2 1.13.1409.
Posted by [MD]Sephiroth at 2008-08-0401:15:10
1.13 version please :) _________________________ Serveur Action/Rôle persistant : FR] Les Terres dechirees Electro-pop Music : Shed
Posted by Shai182 at on06/30/08
aghh great work but can you update it to 1.12 or any one please?
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone