If you still need this functionality, you may wish to have a look at powerbar. it includes this option, as well as a whole lot of other neat bits and pieces:
There is a basic weather system built into the current areas of NWN2, but the toolset is currently set up to hide all of them. This is a quick plugin that lets you edit them - both chance and variation.
NOTE: Only rain and wind seem to be implemented in the current game. This is probably why these are all hidden in the current toolset. However, I'm releasing this plugin in any case, since I've seen a number of people asking for rain on the toolset forums, and it a least allows for that.
this works in the [on enter] for an area;
SetWeather( oArea,WEATHER_TYPE_RAIN);
// Set the weather for oTarget.
// - oTarget: if this is GetModule(), all outdoor areas will be modified by the
// weather constant. If it is an area, oTarget will play the weather only if it is an outdoor area.
// - nWeather: WEATHER_TYPE*
// -> WEATHER_TYPE_RAIN, WEATHER_TYPE_SNOW, WEATHER_TYPE_LIGHTNING are the weather
// -> patterns you can set.
// - nPower: WEATHER_POWER_*
// -> WEATHER_POWER_USE_AREA_SETTINGS will set the area back to use the area's weather pattern.
// -> WEATHER_POWER_OFF, WEATHER_POWER_WEAK, WEATHER_POWER_LIGHT, WEATHER_POWER_MEDIUM,
// -> WEATHER_POWER_HEAVY, WEATHER_POWER_STORMY are the different weather pattern settings.
void SetWeather(object oTarget, int nWeatherType, int nPower = WEATHER_POWER_MEDIUM); _________________________ the Red Hand of Doom campaign .. Click Here
can it be setup manually ? worked on an areas from couple months ago, still rains there .. but I cant figure out how its "turned on". _________________________ the Red Hand of Doom campaign .. Click Here
doesnt seem to load properly with 1.04+ _________________________ the Red Hand of Doom campaign .. Click Here
Posted by Excellentium at 2007-01-18 13:22:30 Voted 8.50 on 01/18/07
Thank you very much for this contribution! _________________________ "That is not dead which can eternal lie and with strange aeons even death may die".
- Necronomicon by Abdul Alhazrad
Posted by Parat at 2007-01-12 03:47:04 Voted 8.25 on 01/12/07
Hi folks, just a quick note to say that I'm aware this needs a recomile for patch version 1.03, I'll be doing it asap. (unfortunately my internet is down at home at the moment, so it may take a little while. will try get it done by this weekend though)
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone