Sunjammer's Tintinator plugin started life as a simple utility for testing tints during the official NWN2 Toolset Beta program. Initially the plugin was designed merely to set all tints to garish, clashing colours to allow testers to see what could be tinted and to what extent. Later I found "Tintinating" was also useful when I was building and subsequently I have received numerous (three) requests to provide or enhance the plugin's functionality.
As a result of these requests and my own requirements, Sunjammer's Tintinator 2: Full Colour Palette Edition provides builders with the ability to Tintinate objects; to Copy and Paste tints; and to Restore tints to their pre-tintinate/pre-paste values.
Getting Started
If you haven't already done so, you must configure the NWN2 Toolset to allow third-party plugins. To do this:
Open the NWN2 Toolset
Click on the View | Options... menu option to open the Options window
Set the General | Security | AllowPlugins option to Load all plugins
Close the NWN2 Toolset
To install the plugin:
Extract Sunjammer.Tintinator.dll to your [NWN2 Install]\NWN2Toolset\Plugins\ directory
Open the NWN2 Toolset
Click on the View | Options... menu option to open the Options window
Check/set the Plugins | Sunjammer's Tintintator | Keys options as required
Notes
If you are upgrading from v2.0.2 or v2.0.3, in addition to installing the new version, you will need to remove the old version. Simply open the [NWN2 Install]\NWN2Toolset\Plugins\ directory and delete the file called Sunjammer's Tintinator.dll (note the apostrophe and the space). When installed, the new version will be called Sunjammer.Tintinator.dll (note the dot).
Currently the plugin is restricted to Creatures, Placeables, Tiles, Doors and Waypoints.
Further Information
If you have any questions, suggestions or constructive comments in the meantime please let me know here, on the NWN2 Forums, or via my website.
Nice little plugin, is now a part of my Toolset (Didnt use it previously since I was still using .12 with its broken group tinting)
Posted by Sunjammer at 2009-07-1613:23:42
Updated for NWN2 v1.23.1763 and thanks for all the comments and votes so far! _________________________ Sunjammer Code Monkey
Posted by TimelordDC at on07/07/09
Great tool - one of those that should have been part of the toolset, IMO.
Posted by SGK73 at on04/08/09
Nice plugin, a much needed feature when making tile based maps. Have used this awhile just forgot to vote or comment, sorry.
Posted by Allplayandnowork at on03/15/09
Thx for the update.
Posted by Sunjammer at 2009-03-1217:35:16
Apologies for the delay (I some how missed the patch) but now updated for NWN2 v1.22.1588! _________________________ Sunjammer Code Monkey
Posted by Allplayandnowork at on03/15/09
Sunjammer, this wont work with my version of 1.22.1588 am i the only one with vers 1588 ??
Posted by Sunjammer at 2009-02-2614:06:52
Updated for NWN2 v1.22.1587 _________________________ Sunjammer Code Monkey
Posted by ShadowDragon311007 at on01/17/09
This is great!
Posted by Sunjammer at 2008-11-1911:55:06
Oops! Yes a small "Failed To Update After Copy And Paste" error. Ironically I got the revision number (1549) right. Let's try again ... Updated for NWN2 v1.21.1549! _________________________ Sunjammer Code Monkey
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone