This plugin converts an interior area with one of the tilesets "City Interior", "Castle interior", "Drow interior", "Illithid Interior", "Mines and Caverns", "Dungeon", "Crypt" or "Ruins" from NWN1. It attempts to convert everything in the area. Not all tiles are correctly converted, because not all have a NWN2 equivalent.
The plugin works using a database file where for every NWN1 tile ID, the NWN2 equivalent is noted. The plugin simply searches the database to convert the area. I made the database by making a special module for NWN1, containing all the tiles. By rebuilding the same area in NWN2, I could build the conversion database. The module files I used are also downloadable here.
Version history:
1.0: Initial release
1.1: Added support for placeables and added Illithid Interior
1.2: Fixed compatibility with NWN2 patch 1.10 (build 1115)
1.3: Added "Mines and Caverns", added placeable inventory, added more placeables, and fixed bug with placeable orientation
1.4: Added conversion of triggers, waypoints, doors, creatures and stores
1.5: Added "Dungeon" tileset (lava is not converted), added more placeables
1.6: Added conversion of sounds, added Crypt tileset (without pits and bridges), added more placeables
1.7: Added conversion of encounters, creature skin/hair color, added more placeables
1.8: Fixed bugs: now correctly works when saving module directly after conversion; checks correctly for missing resources (expect longer log files!)
1.9: Better conversion of items, Added "use existing area" feature, various other fixes/improvements.
1.10: Added "Ruins" tileset (without pits and bridges), even better item conversion (for armor).
1.11: Default tile selectable, Standard door added if no specific door found.
1.12: Fix crash on custom armor, fix memory leak, retain area ambient music, variables on objects, added more placeables
1.13: Fix encounter conversion bug, added encounter spawn points, added more placeables
1.14: Better tile conversion and more placeables for City Interior tileset.
1.15: Fixed encounter conversion crash (thanks Ransom), added more placeables
Areas containing all tiles and placeables in both NWN1 and NWN2. This is not needed to use the plugin, only download if you want to see how I made the database. You are also free to use these files to help me improve the conversion database :-).
Still does not worked. I installed the latest version and now can see the plugin in the toolset. If I try to import/convert a nwn 1 module using the plugin I get a java error. If I open the nwn 1 module and save it as nwn2 before applying the plugin when I apply the plugin everything seems to work except that I get no tile (all black). May be it the way around but it sure does not work. I tried to convert the module kami as it was converted before. Clearly if I need to export an area as an erf and use the plugin to convert it why not say so?
Posted by Usheen at on05/03/08
thanks for the update. This is one of my essential tools...
Posted by Urbanhacker at 2009-07-2802:26:10
Anyone know how to get this working for the latest patch?
Posted by Mirgalen at on08/19/09
I would be happy to give this a high vote but I found two strong reasons not to: 1. It does not work and need to be updated or at least that the error message I get. 2. I did not find a single place with some basic info about how to use this thing so something that could allow a lot of people to try to port nwn module to nwn2 seems to be reserved to the "experts". There is a tutorial about "Importing NWN1 creatures into NWN2" something similar for this tool is a must if the author would like to offer this to a larger audience. Just my 2 cents.
Posted by Pavlo at on06/11/09
its good enough
Posted by davisgames at on03/08/09
This plugin saved me hours and hours and hours of work converting my old NWN1 interiors. What a welcome relief to find this little gem after taking 2 years off from modding.
Posted by nicethugbert at on06/11/10
HOLY FOO KING NEAT! _________________________ NTB's Hills and Valleys Vol. 00
Posted by Greenlion420 at on11/14/08
Looks like all those hours spent building aren't in the trash after all. Nice.
Posted by Cladius at on09/12/08
Keeps getting better and better, really handy for a few of those oNWN to NWN2 converts ive been wanting to get around too ! Support/progress is fantastic, hope it continues.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone