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NWN2 PLUG-INS

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Name  de-frus
Author  PeeDee
Submitted / Updated  05-01-2008 / 05-01-2008
Category  Toolset
SourceIncluded  NA
Patch  1.12
NWN2Game  All
Description
Also frustrated when a new version of the toolset is released?
Getting tired of downloading the plugin versions, that takes ages to be released for the new version?
I yes, then this is something for you!
Get de-frustrated with this config file!

It's not so much of a plugin, but it'll make your current plugins work together with the newer version of the toolset.

The only thing you have todo is to fill in the newer vesion of the mentioned dll's (when a new version of the toolset ois released) in the file and off you go.

The attached file will make the plugins work with the 1.0.1295.0 version of the toolset.
Put it in the same directory where the NWN2ToolsetLauncher.exe is located.
(in my case its C:\Program Files\Atari\Neverwinter Nights 2)

Curious how it works: it used the .NET assembly redirection to force the plugins to use a specified version of the toolset dll's.

Files

NameTypeSizeDownloads
NWN2ToolsetLauncher.exe.configNWN2ToolsetLauncher.exe.config
Submitted: 05-01-2008 / Last Updated: 05-01-2008
conf0.96b522
config file for NWN2 toolset launcher.
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Comments (22):

Posted by Ovocean at 2009-10-04 06:10:23    Voted 9.50 on 03/08/09
Cylawyer, please contact me at ovocean@gmail dot com, I'll try to help you.
I'm using the treerandomizer plugin too and have no problem with it.

Posted by Cylawyer at 2009-10-03 14:58:26    
Although I tried both sets of directions and have the file succesfully in my NWN2 root directory (where my toolset exe is located) and even though I changed the version info on the three dll's as directed, I still could not get this thing to open toolset with treerandomizer. Toolset rejects it as an older version and suggests checking for updates. I was using the 1.22 version that is updated here on the vault.

Posted by Ovocean at 2009-09-29 14:00:51    Voted 9.50 on 03/08/09
Better usage instructions:

1/ Download the config file and put it directly into your Nwn2 folder.
2/ Open the file with a text editor. To do so, right-click on it, choose Open with and pick notepad in the list, or if it's not here, click on Choose program... and pick notepad there..
3/ What you get is the code for a tiny XML configuration file. Find in this gibberish the three occurencies of newVersion=.
The first one is the version of the file OEIShared.dll, the second one is for SandBar.dll and the last is for NWN2Toolset.dll. All three files are in your Nwn2 folder too.
4/ Get the versions of these three DLL files. To do so, right-click on them > Choose Properties > Version tab. Copy the number you see (example : 1.0.1588.0).
5/ Replace the version numbers in the NWN2ToolsetLauncher.exe.config file with the ones you just found.
6/ Save. Done !

Important Note : Be aware that using not updated plugins might cause important bugs in the Toolset, as the Toolset is often modified with patches. So :
- If you encounter some bugs in the Toolset, get the updated versions of all your plugins and remove the ones that are not recompiled for the last patch before reporting the issues.
- When you patch the game, if you read in the patch notes that the Toolset has been modified, update your plugins.

Posted by Ovocean at 2009-03-08 14:58:12    Voted 9.50 on 03/08/09
It wooooorks !!! Bye bye downloading 10 plugins every patch !

Too bad the instructions are missing a lot for most people to get it to work (though it's really simple when you know what to do). And the name of the plug-in is not self-explanatory, you should change it to something like "Old plugins loader" or "Load unmaintained plugins"...

Posted by Tanvaras at 2009-03-08 05:25:22    Voted 10.00 on 03/08/09
Awesome piece of code. Got some older plugins I used to work again. RDRItemcreator works again, which I really liked compared to the standard in toolset. Thanks for the config file.

Tan

Posted by Pee Dee at 2008-12-04 12:44:36    
for the new version make the following change:
change every new version occurence into

newVersion="1.0.1549.0"
_________________________
A Land Far Away.
check out: Link

Posted by Ziroonderel at 2008-07-31 11:33:36    Voted 10.00 on 07/31/08
Ok, I figured it out myself, but I'll put it here, for all other noobs: the string to replaces 1295 with is 1407, and you can always see it when the toolset loads, on the splash screen :)

Posted by Ziroonderel at 2008-07-31 11:15:55    Voted 10.00 on 07/31/08
Ths is great.. bt one question, to anyone who knows, from a noob... what should I put there to make it work with 1.13?

Posted by MyHouse at 2008-06-30 17:59:13    
Huh? I don't get it. I double click it. Dos opens and I can't type. Will it work in Vista? I tried opening as admin still nothing. Would like to get it to work....

Posted by Ziroonderel at 2008-05-20 10:30:51    Voted 10.00 on 07/31/08
Very nice! Thank you!

Posted by Rob McGinnis at 2008-05-13 08:23:31    
Just want to warn everyone to be careful with this. Using old plugins can cause trouble. To be safe, I wouldn't let your plugins be more than a version behind. Definately update them if you see toolset changes in the patch notes.

Posted by helvagova at 2008-05-05 12:16:34    
most awesome

Posted by Pee Dee at 2008-05-05 08:58:14    
retry #3 (replaced < and > with ")
"?xml version="1.0"?"
"configuration"
"runtime"
"assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1""
"dependentAssembly"
"assemblyIdentity name="OEIShared" publicKeyToken="6bb96f3d82daa243" /"
"publisherPolicy apply="yes" /"
"bindingRedirect oldVersion="0.0.0.0-9999.9999.9999.9999" newVersion="1.0.1295.0" /"
"/dependentAssembly"
"dependentAssembly"
"assemblyIdentity name="SandBar" publicKeyToken="75b7ec17dd7c14c3" /"
"publisherPolicy apply="yes" /"
"bindingRedirect oldVersion="0.0.0.0-9999.9999.9999.9999" newVersion="1.3.4.1" /"
"/dependentAssembly"
"dependentAssembly"
"assemblyIdentity name="NWN2Toolset" publicKeyToken="6bb96f3d82daa243" /"
"publisherPolicy apply="yes" /"
"bindingRedirect oldVersion="0.0.0.0-9999.9999.9999.9999" newVersion="1.0.1295.0" /"
"/dependentAssembly"
"/assemblyBinding"
"/runtime"
"/configuration"
_________________________
A Land Far Away.
check out: Link

Posted by Pee Dee at 2008-05-05 08:56:03    
it seems the board has problem with xml so here's the content





















_________________________
A Land Far Away.
check out: Link

Posted by Pee Dee at 2008-05-05 08:54:17    
Then you can fix it yourself.
Just replace 1.0.1295.0 (in the config file, content listed below) with the new toolset version and its done.






















_________________________
A Land Far Away.
check out: Link

Posted by puket at 2008-05-04 10:32:54    Voted 7.75 on 05/04/08
So far so good. The .config will detect all old version of plugins in my directory. The only plugin I have trouble is the SinPlugin.dll.(manually did not work too).

Posted by greencherry at 2008-05-03 12:17:21    
How will I do this here..."The only thing you have todo is to fill in the newer vesion of the mentioned dll's (when a new version of the toolset ois released) in the file and off you go. '... on the next patch update?

Posted by clisair at 2008-05-03 09:35:58    
&lt;dependentAssembly&gt;
&lt;assemblyIdentity name=&quot;YATT.dll&quot; publicKeyToken=&quot;&quot; /&gt;
&lt;publisherPolicy apply=&quot;yes&quot; /&gt;
&lt;bindingRedirect oldVersion=&quot;0.0.0.0-9999.9999.9999.9999&quot; newVersion=&quot;1.0.1295.0&quot; /&gt;
&lt;/dependentAssembly&gt;
_________________________
Firinn Of Elisair
Link

Posted by clisair at 2008-05-03 09:33:27    
This is what I added to the config to get YATT to load






_________________________
Firinn Of Elisair
Link

Posted by indio at 2008-05-02 15:24:28    
I'm trying it, but it's not working. Can someone post a detailed example please?

Specifically I'm trying to get YATT to load.

Posted by Cyric_the_Dark at 2008-05-02 14:06:42    
I agree, it's the most ingenious idea to easing the use of the toolset.
I'll try it too.

_________________________
Reami Perduti - PW Italiano Full-GdR(www.reamiperduti.it)
The Dark Armory: Link
My other works on the Vault: Link

Posted by over_my_head at 2008-05-02 00:00:33    Voted 8.50 on 05/02/08
Looks excellent. Will use this, and see how it goes with future updates. Should this work as mentioned, then I am sure this is a tool that simply cannot be missed due to the slow continuation of some authors. Thank you!

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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