Posted by shockwolf at 2012-09-18 17:07:50 Voted 8.75 on 09/18/12
8 - Excellent, Recommended to Anyone
* Torches and lamps: Ideally you should turn the shadow casting off, on your torch and lamp placeable properties. This will prevent them from casting unnatural shadows through your walls and pillars.
* The shadows on the lighting is far too strong, casting huge unnatural black patches all over the place. You would be better off turning these down.
* Some more rocks lined along the cave tileset walls would help it look more natural.
Overall, not a bad area. Nice work. I may be using this in Wulverheim some day. Thanks for your contribution.
Zhjaeve � Know that I must begin every sentence with the word �Know�. Know that everything I say must be known. Know that it is important that you know this.
Will be using in my campaign. _________________________ Shadow Thief: Crimmor and Path of Evil blog Link
Posted by Ugly_Duck at 2011-08-17 17:46:29 Voted 9.75 on 08/17/11
Nice area. Love the water. Would like to have seen more work with placeables tho, my only critique. _________________________ Ugly_Ducks Portfolio
New Releases: Item Icon Booster: Gore Galor: Click Here Item Icon Booster: Loot & Treasure: Click Here Combat City 24x24: Click Here Mine Quarry & 2 Level Mine: Click Here
[Other Endeavors] Terrain Texture Pack: Volume 1Click Here Item Icons: Volume 1Click Here Loadscreen Pack: Vol.2 (Includes Vol.1)Click Here Longer Names Override:Click Here
Posted by Qrizz at 2010-05-11 21:59:10 Voted 9.00 on 05/11/10
Nice ! _________________________ Qrizz
Middle Earth Arnor PW Link
These areas are looking really good and I'll be using them in my Greyhawk Adventures 2 campaign modules... would be a shame if they weren't finished.
Posted by ladyelvenstar at 2007-04-29 14:26:41 Voted 9.50 on 04/15/07
Don't give up, Eshin! I know you'll solve it if you keep trying. No problem on including the VFX into my module if that helps with displaying the areas to full effect! _________________________
Gaming Parents Studios - Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**
With some minor problems i have run into on level 3 there is no ETA on the 4 pack.. i'm stuck. :(
may have to remake level 3 and 4, also the VFX i use add to the levels so people would need the same
VFX i use to really enjoy them.. I feel like i'm beta testing NWN2.
Posted by ladyelvenstar at 2007-04-15 22:49:03 Voted 9.50 on 04/15/07
Hope you release your 4 pack soon - I would love to include them in my upcoming campaign called "A Time to Die". It would work perfectly in one of the modules! _________________________
Gaming Parents Studios - Currently working on A Time to Die Act I and Into the Forgotten Realms
Vault Submissions: Movie Trailer of A Time to Die | Unicorn Run Prefab **NEW**
Well with some VFX I'm using I'm sorta redoing all 4 levels and testing it out.. messing with setting with work i don't get much time right now but there a work in progress and I'll release all 4 in one pack with a read me so you know what VFX I'm using.. the community is starting to put stuff out now.. it's exciting!
Posted by Brutus Freespirit at 2007-02-26 19:45:54 Voted 9.00 on 02/26/07
Nice work... I really like what you have done with the cave tiles. It looks great.I am building a new mod.and I have already added your first two areas , can't wait for the third area so I can add it too. Any idea when it will be done.Great Job !!!!
Not sure what you mean.. did you see the size of level 1? I didn't think the ERF would add 13meg to your mod size. I'll look and add it to a new MOD just to see.
Posted by Laurna at 2007-02-16 10:03:58 Voted 8.00 on 02/16/07
I like it, my biggest concern is compared to other 16x16 interior areas why is this one so big? I've got fully fleshed out areas that are only a meg or 2 this one is like 13Meg.. Any ideas?
Yeah, I'm not finished.. I'm waiting for some other ideas to add flavor.. mostly to the 2 building areas but i don't want to crowd it also. But i think the feel is there.. just needs a bit more..
Posted by Lanessar at 2007-01-20 06:36:24 Voted 7.75 on 01/20/07
Still seems slightly incomplete for some reason I was not able to narrow down.
Ty i forgot to upload some pictures i'll have to get right on that.. i'm excited more with lvl 3 but it's going to take me abit longer I have some design problems i want to work out or should i say try and work out so it looks good. No bugs to tell me about?
Posted by aghar at 2007-01-12 15:49:34 Voted 9.00 on 01/12/07
Nice job again, Eshin.
Posted by megyery at 2007-01-12 00:49:31 Voted 8.00 on 01/12/07
Nice job. _________________________ sic luceat lux
Posted by Rik81 at 2007-01-11 12:07:45 Voted 8.75 on 01/11/07
I really like this area! Great atmosphere. I want to populate it with beasties!!!
You must be Logged In to post comments in this section.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone