This is a revamp of the crossroad keep area, and the village below it. It is basically all the areas needed for a predicted future of the keep, and working door/area transitions.
Keep
Tailor
Artificer
Blacksmith
Mage Tower
Temple
Monastery
Mausoleum
Barracks
Inn
2 cave entrances(no areas attached)
Replaced farms in front of walls with a fairgrounds/training area.
Village of Crossroads
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Please feel free to do whatever with this, and no I don't want credit of any kind if it's used.
10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone