Eveningstar
From Cormyr in the Forgotten Realms
Straight from the Source
TSR 9354 - FRQ1 - Haunted Halls of Eveningstar
Errata from Into the Dragon's Lair
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AREAS
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Eveningstar
Width=20 Height=20
Eveningstar 1372
After the events of 'Death of the Dragon'
Inn availibilty according to 'Into the Dragon's Lair'
-Accounting for 'thinking Realms' workaround explanation by Ed Greenwood after Wizards made a boo-boo in citing the only open Inn as the Welcoming Hand.
After a few years building for a Cormyr based NWN1 PW, and a fresh start with NWN2, I've
decided to 'Pull a Bioware' and develop my own setting. So as I toil around with this
brave new world of Wikis acting as the internets Dreamcatchers, I've decided to release what Cormyr material I had prepared already. To see what mess I've gotten myself into, head to Link and take a look around.
Feel free to use this in your own module, and also download 'The Haunted Halls of Eveningstar'.
Thanks for downloading, and don't forget to vote/post your praise or criticism.
Posted by Qrizz at 2010-05-11 04:38:15 Voted 9.00 on 05/11/10
Nice ! _________________________ Qrizz
Middle Earth Arnor PW Link
Posted by NWN DM at 2009-09-07 09:19:44 Voted 7.25 on 09/07/09
Thank you for this area, as well as the Haunted Halls. Will be making use of these in my Northern Cormyr campaign.
Requires some extensive additions to give it a non "barebones" feel before using, otherwise this would have been a solid '9'.
Nevertheless, this saves me a buttload of time.
Posted by Sabriana at 2008-06-21 08:15:18 Voted 10.00 on 06/21/08
More gifts, it seems. Together with the haunted halls, my module has made a huge step forward today. I especially appreciate the light handed texturing. That's my main problem with pre-fabs, my computer isn't top of the line and objects to heavy texturing. It's not as if those who have a super-computer can't add texture themselves. Removing heavy texturing is a whole other story - so to speak.
Thank you very much. Very unexpected and extremely welcome gifts. Thank you for sharing.
Posted by Bonzo at 2007-04-06 14:53:12 Voted 9.00 on 04/06/07
a very nice job. Congratulations
Posted by Sharona Curves at 2007-03-24 03:09:55 Voted 10.00 on 03/24/07
Simply incredible. very true to the eveningstar source map. perfect for any to adjust and add to their project. especially when used with the haunted halls prefab.
thank you for sharing this. i know i will be exploring this further.
@ Crimson Enigma
Thanks! Since day one with NWN1 I've strived to be as faithful to the source as possible. Great to see it translated, and I hope it finds some good use out there. _________________________ Raith Veldrin
Sands of Solvheil Series | Atlas & Gazetteer | Blog
Posted by Crimson Enigma at 2007-03-18 10:57:29 Voted 9.25 on 03/18/07
Very true to the original, love it. :D Great work and thanks for sharing it with us! _________________________ My Ebay store for mens/womens jewelry! Link
Yes, very unfinished here as well. This iteration of Eveningstar was mainly a study in spatial layout and fitting the official map in to a useuable area. I wanted to go a little light on the Texture since it is so hard to undo. I've left finer details like that for someone who chooses to incorperate the town. Think of it as an unpainted miniature. Thanks for checking it out. _________________________ Raith Veldrin
Sands of Solvheil Series | Atlas & Gazetteer | Blog
Posted by NorD_fr at 2007-03-18 06:47:45 Voted 5.00 on 03/18/07
Solid town area but nothing remarkable. The texture work could be more ''natural''. You should dirty the map a little here and there (around the house, near door, etc). _________________________ Québec!
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10 - A Masterpiece, Genuinely Groundbreaking 9 - Outstanding, a Must Have 8 - Excellent, Recommended to Anyone 7 - Very Good, Deserves a Look 6 - Good, Qualified Recommendation 5 - Fair, Solid yet Unremarkable 4 - Some Merit, Requires Improvements 3 - Poor Execution, Potential Unrealized 2 - Very Little Appeal 1 - Not Recommended to Anyone