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NWN2 AREA PREFABS

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Name  Just Add Encounters - Interior Caves
Author  SGK73
Submitted / Updated  08-05-2007 / 08-05-2007
Category  Interior : Caves
Patch  1.06
Description
Just Add Encounters:
These are small(ish) areas you can add to your module for a quick encounter setup.

Files

NameTypeSizeDownloads
sgk_jae_cave_08x12_int01.rarsgk_jae_cave_08x12_int01.rar
Submitted: 08-05-2007 / Last Updated: 08-05-2007
rar306.74Kb844
A small cave containing some kind of humanoid supply stash(orcs/bandits/goblins)
SCORE OUT OF 10
8.85
7 votes
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Comments (8):

Posted by shockwolf at 2012-09-18 18:02:33    Voted 9.75 on 09/18/12
9 - Outstanding, a Must Have

When I opened this the textures selected for the cave walls and ceilings were from the Standard tile set. Very strange. But when I stuck a proper cave texture on it, it looked great! Well done!

I may be using this in Wulverheim some day. Thanks for your contribution.

_________________________
ShockWolF -
Author of Wulverheim

Zhjaeve � Know that I must begin every sentence with the word �Know�. Know that everything I say must be known. Know that it is important that you know this.




Posted by Ugly_Duck at 2011-08-07 03:01:27    Voted 10.00 on 08/07/11
Great cave! Love the use of placeables; very creative.
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Posted by Qrizz at 2010-05-11 05:53:49    Voted 9.25 on 05/11/10
Nice !
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Qrizz
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Posted by SGK73 at 2007-08-15 10:49:55    
Thank you all for the positive feedback.

OMH: I agree on the change in atmosphere now that it's mentioned.
This cave is supposed to be part of my attempt at a full module so it really connects to the cave entrance area I uploaded. The module will never be finished due to my lack of good storytelling. But the module was supposed to be a ranger focused module. So the story was that you are out hunting and run into an orc patrol which leads you to the cave area. Didn't get any more involved than that:)

Posted by over_my_head at 2007-08-14 05:39:51    Voted 8.75 on 08/14/07
Excellent area indeed! I love the way you have used and decorated your areas by the nature props. If I compare this one to mine... The only thing I am not fond of is the immediate change in atmosphere when you turn around the corner. The beginning has given me great ideas, and I will definatelly use this to create mystical and enchanted caves. But then the second part of the cave is indeed a stockage for goblins, or the like. Thank you for sharing this, and I will definatelly make good use of this! Yours sincerely,

OMH

Posted by Camb at 2007-08-10 16:27:14    Voted 8.00 on 08/10/07
Great work! I'd recommend your areas to anyone!
_________________________
- Camb: Developer for Avlis 2 and Rogue Dao Studios
Submissions: | [COMBAT Splat] | [Dynamic Monster Races ( ...models submitted!)] | [Texture Factory] | [Placed FX Factory] | [NEW: Wild Hair for More Races] | [NEW: Dragonkin Creatures!]
Please remember to vote...content developers crave attention :)

Posted by Mixplikt at 2007-08-10 13:24:23    Voted 8.00 on 08/10/07
excellent areas!

Posted by KereMelt at 2007-08-09 09:59:00    Voted 8.50 on 08/09/07
Great looking areas, great for what they were made for. Thanks for sharing!

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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