*FIX* Fixed the "white sky" problem, unfortunately this will sometimes display a starfield at the horizon.
This will be more aparent if your drawdistance is low.
I can guarantee that Necrosis is not a part of Ossian Studios. However, I would be interested in talking with you about something NWN2-related. I can�t find your email in any of your Vault downloads, so please contact me at [email protected]. Thanks.
@_Necrosis_, if you are for real(which I SERIOUSLY doubt), post a message on the Mystries of Westgate board of the NWN2 official forums and I'll get in contact with you there.
Hello, SGK73! I am by the developer of the module NWN 2 - Mysteries of westgate. Is rather interested in your jobs. You would like to help us to find suitable ideas? The talented mappers are necessary to us. I am sorry for my English. How with you it is possible to communicate?
Posted by coreyh2 at 2007-09-03 20:02:56 Voted 8.00 on 08/30/07
You should send obsidian a bug report.
I do have a 8800 gts 320 so it could be a driver issue. Obsidian would probably have a better luck getting it fixed even then.
Posted a fixed version. I think this should fix the white sky problem, just yell if it didn't :)
Posted by mwmdragon at 2007-08-31 10:00:16 Voted 10.00 on 08/31/07
This is great, exqactly what I needed!! _________________________ MWMDRAGON
MWM Weapon Exspansion Pack NWN2: Link
Neverwinter Nights 2 Persistent World Server Balance Guidelines: Link
NWN2 - Battlegrounds: Link
NWN - NeverQuest: Link
Had a look at the sky issue. Seems that there is a bug either in NWN2, DX, Nvidias drivers or Vista.
If you load another module before this one that sky seems not to unallocate. When I tested the area I never ran any other module before testing so I never noticed it. I am using an 8800 ultra with the latest beta drivers 163.44 (to run the bio shock demo:)).
If you have a similar setup it is probably the drivers. I'm going to try some stuff to fix this but as it is probably engine related not much I can do.
Perhaps calling the FadeToBlack function at onEnter will fix it but I'm not sure.
Sorry about this.
Posted by coreyh2 at 2007-08-30 21:14:05 Voted 8.00 on 08/30/07
For some strange reason the "sky" was white.
Its a lot more interesting then the cave tileset and it has good texturing and sound.
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