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NWN2 AREA PREFABS

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Name  Just Add Encounters - Underdark Tradingpost
Author  SGK73
Submitted / Updated  08-29-2007 / 09-03-2007
Category  Exterior : Other
Patch  1.06
Description
An underdark tradingpost and surrounding caves.

Files

NameTypeSizeDownloads
sgk_jae_underdark_medium_ext01_fixed.7zsgk_jae_underdark_medium_ext01_fixed.7z
Submitted: 08-29-2007 / Last Updated: 09-03-2007
7z3.7Mb347
*FIX* Fixed the "white sky" problem, unfortunately this will sometimes display a starfield at the horizon.
This will be more aparent if your drawdistance is low.
View.php?view=NWN2HakpaksOriginal.Detail&id=197View.php?view=NWN2HakpaksOriginal.Detail&id=197
Submitted: 08-29-2007 / Last Updated:
Deta--240
Zpirit's Crystal Pack.
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Comments (11):

Posted by nicethugbert at 2010-02-21 12:44:10    Voted 10.00 on 02/21/10
NEAT!
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NTB's Hills and Valleys Vol. 00

Posted by Wyrin at 2010-01-30 04:07:39    Voted 9.00 on 01/30/10
nice area
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Wyrin

Legacy of White Plume Mountain - A Faerun sandbox classic D&D adventure!
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Posted by Neor at 2008-08-22 04:54:38    
Well, i thought, SGK73 and Necrosis (from Raurin) was the same person. Isnt't that true?

P.S. Sorry for my strange English.

Posted by Alan Miranda at 2008-01-12 17:33:40    
Hi SGK73,

I can guarantee that Necrosis is not a part of Ossian Studios. However, I would be interested in talking with you about something NWN2-related. I can�t find your email in any of your Vault downloads, so please contact me at [email protected]. Thanks.

Posted by SGK73 at 2007-12-06 08:39:55    
@_Necrosis_, if you are for real(which I SERIOUSLY doubt), post a message on the Mystries of Westgate board of the NWN2 official forums and I'll get in contact with you there.

Posted by _Necrosis_ at 2007-12-06 05:26:43    
Hello, SGK73! I am by the developer of the module NWN 2 - Mysteries of westgate. Is rather interested in your jobs. You would like to help us to find suitable ideas? The talented mappers are necessary to us. I am sorry for my English. How with you it is possible to communicate?

Posted by coreyh2 at 2007-09-03 20:02:56    Voted 8.00 on 08/30/07
You should send obsidian a bug report.

I do have a 8800 gts 320 so it could be a driver issue. Obsidian would probably have a better luck getting it fixed even then.


Posted by SGK73 at 2007-09-03 09:21:09    
Posted a fixed version. I think this should fix the white sky problem, just yell if it didn't :)

Posted by mwmdragon at 2007-08-31 10:00:16    Voted 10.00 on 08/31/07
This is great, exqactly what I needed!!
_________________________
MWMDRAGON

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Posted by SGK73 at 2007-08-30 22:54:57    
Had a look at the sky issue. Seems that there is a bug either in NWN2, DX, Nvidias drivers or Vista.
If you load another module before this one that sky seems not to unallocate. When I tested the area I never ran any other module before testing so I never noticed it. I am using an 8800 ultra with the latest beta drivers 163.44 (to run the bio shock demo:)).
If you have a similar setup it is probably the drivers. I'm going to try some stuff to fix this but as it is probably engine related not much I can do.
Perhaps calling the FadeToBlack function at onEnter will fix it but I'm not sure.

Sorry about this.

Posted by coreyh2 at 2007-08-30 21:14:05    Voted 8.00 on 08/30/07
For some strange reason the "sky" was white.

Its a lot more interesting then the cave tileset and it has good texturing and sound.

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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