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NWN2 AREA PREFABS

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Name  Sand Mountain Cloister
Author  paf
Submitted / Updated  09-29-2007 / 09-29-2007
Category  Exterior : Castles
Description
Cloister hidden high in sandy mountains. Feel free to use this location in your module, but please inform me first and leave note on author.

Files

NameTypeSizeDownloads
sandmountainscloister.7zsandmountainscloister.7z
Submitted: 09-29-2007 / Last Updated: 09-29-2007
7z12.3Mb128
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Comments (7):

Posted by paf at 2007-10-31 15:06:14    
Thanks for the advice and review, over_my_head, it's really apreciated !

Posted by over_my_head at 2007-10-17 08:07:52    Voted 4.50 on 10/17/07
Disregard my last post as it was not meant for this Module. As mentioned in my other post, I like your idea and what you are trying to accomplish. Though I think this Module is not finished concerning the level of detail. Try to improve the textures, and perhaps some more placeables props to dress the area. As for the rest, keep up the good work. As you progress, your skills will develop even better.

Yours sincerely,

Over My Head

Posted by over_my_head at 2007-10-17 07:49:25    Voted 4.50 on 10/17/07
Had a quick look at your area. I really liked your idea, or what you were trying to achieve. Though I find that you do not have the qualified skills (not yet), to make this excellent.

A good attempt at textures, but there is still some work to do. Try to mixture textures, blend them together, and get rid of those simple grass lands. Create some mud paths, use different kind of grasses. Also, what distinguishes the masterpieces from the average Modules is the level of finishing. It is clear you have fixed your eye on the village, the center of the Module, but besides some hills you did not finish the surroundings. A masterpiece is a Module in which you can look at every corner, even the unreachable ones, and these will also be completed with an eye of detail.

Continue delevoping your skills, and I am sure you will get better each day/ each Module.

Yours sincerely,

Over My Head

Posted by paf at 2007-10-02 06:13:14    
You were right Darkvalley, thanks for help :)

Posted by Darkvalley at 2007-10-01 05:23:53    
No Idea how to avoid this , but I'm sure Maximus will lend you a helping hand and push your submissions into the right place (or tell you how ^^).

He's always VERY helpful, send him a PM and you will see.
greetings
Darky

Posted by paf at 2007-10-01 03:20:02    
Hey Darky
It seems i keep doing the same mistake all the time. I click nwn2 prefabs, submit file and it ends in nwn1 section it seems. Any idea how come, and how i can move them to the right section ?
Cheers,
paf

Posted by Darkvalley at 2007-09-30 11:21:12    
Thought your first prefabs post in the (wrong) NWN1 Section was by mistake, but it doesnt seems to be so ?

greetings
Darky

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10 - A Masterpiece, Genuinely Groundbreaking
9 - Outstanding, a Must Have
8 - Excellent, Recommended to Anyone
7 - Very Good, Deserves a Look
6 - Good, Qualified Recommendation
5 - Fair, Solid yet Unremarkable
4 - Some Merit, Requires Improvements
3 - Poor Execution, Potential Unrealized
2 - Very Little Appeal
1 - Not Recommended to Anyone

 
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